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1.
  • 3D Face Reconstruction With... 3D Face Reconstruction With Geometry Details From a Single Image
    Jiang, Luo; Zhang, Juyong; Deng, Bailin ... IEEE transactions on image processing, 10/2018, Volume: 27, Issue: 10
    Journal Article
    Peer reviewed
    Open access

    3D face reconstruction from a single image is a classical and challenging problem with wide applications in many areas. Inspired by recent works in face animation from RGB-D or monocular video ...
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2.
  • A Survey of Non‐Rigid 3D Re... A Survey of Non‐Rigid 3D Registration
    Deng, Bailin; Yao, Yuxin; Dyke, Roberto M. ... Computer graphics forum, 20/May , Volume: 41, Issue: 2
    Journal Article
    Peer reviewed
    Open access

    Non‐rigid registration computes an alignment between a source surface with a target surface in a non‐rigid manner. In the past decade, with the advances in 3D sensing technologies that can measure ...
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3.
  • Anderson acceleration for g... Anderson acceleration for geometry optimization and physics simulation
    Peng, Yue; Deng, Bailin; Zhang, Juyong ... ACM transactions on graphics, 08/2018, Volume: 37, Issue: 4
    Journal Article
    Peer reviewed
    Open access

    Many computer graphics problems require computing geometric shapes subject to certain constraints. This often results in non-linear and non-convex optimization problems with globally coupled ...
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4.
  • Static/Dynamic Filtering fo... Static/Dynamic Filtering for Mesh Geometry
    Zhang, Juyong; Deng, Bailin; Hong, Yang ... IEEE transactions on visualization and computer graphics, 04/2019, Volume: 25, Issue: 4
    Journal Article
    Peer reviewed
    Open access

    The joint bilateral filter, which enables feature-preserving signal smoothing according to the structural information from a guidance, has been applied for various tasks in geometry processing. ...
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5.
  • Wire mesh design Wire mesh design
    Garg, Akash; Sageman-Furnas, Andrew O.; Deng, Bailin ... ACM transactions on graphics, 07/2014, Volume: 33, Issue: 4
    Journal Article
    Peer reviewed
    Open access

    We present a computational approach for designing wire meshes , i.e., freeform surfaces composed of woven wires arranged in a regular grid. To facilitate shape exploration, we map material properties ...
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6.
  • Point cloud denoising using... Point cloud denoising using a generalized error metric
    Xu, Qun-Ce; Yang, Yong-Liang; Deng, Bailin Graphical models, June 2024, 2024-06-00, 2024-06-01, Volume: 133
    Journal Article
    Peer reviewed
    Open access

    Effective removal of noises from raw point clouds while preserving geometric features is the key challenge for point cloud denoising. To address this problem, we propose a novel method that jointly ...
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7.
  • Quasi-Newton Solver for Robust Non-Rigid Registration
    Yao, Yuxin; Deng, Bailin; Xu, Weiwei ... 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 06/2020
    Conference Proceeding
    Open access

    Imperfect data (noise, outliers and partial overlap) and high degrees of freedom make non-rigid registration a classical challenging problem in computer vision. Existing methods typically adopt the ...
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8.
  • Local barycentric coordinates Local barycentric coordinates
    Zhang, Juyong; Deng, Bailin; Liu, Zishun ... ACM transactions on graphics, 11/2014, Volume: 33, Issue: 6
    Journal Article
    Peer reviewed
    Open access

    Barycentric coordinates yield a powerful and yet simple paradigm to interpolate data values on polyhedral domains. They represent interior points of the domain as an affine combination of a set of ...
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9.
  • Fast and Robust Iterative C... Fast and Robust Iterative Closest Point
    Zhang, Juyong; Yao, Yuxin; Deng, Bailin IEEE transactions on pattern analysis and machine intelligence, 07/2022, Volume: 44, Issue: 7
    Journal Article
    Peer reviewed

    The iterative closest point (ICP) algorithm and its variants are a fundamental technique for rigid registration between two point sets, with wide applications in different areas from robotics to 3D ...
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10.
  • Computational Design of Ste... Computational Design of Steady 3D Dissection Puzzles
    Tang, Keke; Song, Peng; Wang, Xiaofei ... Computer graphics forum, 20/May , Volume: 38, Issue: 2
    Journal Article
    Peer reviewed
    Open access

    Dissection puzzles require assembling a common set of pieces into multiple distinct forms. Existing works focus on creating 2D dissection puzzles that form primitive or naturalistic shapes. Unlike 2D ...
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