Language is a verbal communication medium that humans use to interact with each other. Basically, early childhood language development includes four developments, namely listening, speaking, reading, ...writing, and recognizing letters by reading. The purpose of this study was to find out how much influence the letter glove media has on the ability to recognize letters in children aged 4-5 years in Kindergarten. This type of research is experimental research using a one group design with pretest and posttest through observation sheets. From the results of the research and from the discussion, it was concluded that the ability to recognize children's letters before being given treatment through the media of letter gloves with the storytelling method was considered low, this was seen from the individual categories of children, namely 20 children who were categorized as medium 25%, low 75%, and high 0%. After going through the letter glove media with the storytelling method, the child's ability to imprint letters increased, namely 60% Medium was categorized as high, 40% was categorized as medium and no children were in the low category.
Developing children's self-confidence from an early age helps build rational thought processes, solve problems, increase achievement and performance levels and make good decisions in the future. This ...study aims to describe the parenting factors that trigger children's lack of confidence. This greatly impacts children's emotional and social development in their environment to provide several interventions to develop children's self-confidence. The subjects in the study of family factors on self-confidence in early childhood were two children in group B. The type of research used is a qualitative descriptive approach. Data collection using observation and interview techniques. Children who lack confidence may find it difficult to interact with other peers. The results showed that there are several factors of parenting patterns on children's self-confidence, such as authoritarian parenting, gender bias and parental knowledge. Parents and teachers play an important role in directing, motivating, and directing children to dare to perform in front of the class, talk to peers, and socialize with others. Then form interventions with play while learning that parents can do with children at home in order to develop children's self-confidence.
Based on the preliminary study that the researcher did, the researcher saw that there were still many children's character values that were not good, such as the difficulty of queuing and social ...interaction while in the school environment.This study aims to produce educational games to improve the valuesof early childhood characters that are valid, practical, and effective. This study uses the Sugiyono model development method (potential and problems, data collection, product design, design validation, usage trials, product revisions, product trials, design revisions, product revisions and mass production). The resulting development products consist of 2 types, namely manuals on the use of educational games to increase character values and educational game software to improve character values for early childhood. In the initial development process, the developer consults with media experts to get input and suggestions about the developed media. To determine the validity of the product, expert validation tests of media experts, material expert validation and field expert validation tests (expert lecturers) were carried out. The instrument of this research is a questionnaire which is used to determine the validity of the product. The results of the assessment were analyzed using a descriptive percentage analysis technique. Informants in this study were teachers and children. Data collection techniques used consisted of questionnaires, and documentation. The data analysis technique uses validity analysis, practicality analysis and effectiveness analysis.
Pemanfaatan pasir ajaib dapat menjadi inovasi permainan untuk mengembangkan kreativitas anak. Karena masih terdapat anak yang belum bisa mengembangkan ide dan imajinasinya sendiri dalam kegiatan ...menggambar dan mewarnai. Tujuan penelitian ini ialah untuk mendeskripsikan perkembangan kreativitas anak melalui permainan pasir ajaib di Taman Kanak-kanak. Jenis penelitian menggunakan studi literatur dengan mengumpulkan data melalui berbagai bahan bacaan buku, artikel, dan hasil penelitian yang berhubungan dengan kajian penelitian yang kemudian dianalisis. Teknik analisis data menggunakan metode analisis isi bertujuan untuk menguraikan dan menyimpulkan isi dari sumber data. Hasil penelitian ini didasarkan atas temuan analisis permainan pasir ajaib bahwa permainan pasir ajaib dapat meningkatkan imajinasi anak dalam mengembangkan kreativitas, dapat menuangkan beberapa ide yang ada di pikiran anak, melatih kepercayaan diri anak, salah satu permainan yang dapat diterapkan sebagai kegiatan bermain sambil belajar, dapat menstimulasi perkembangan anak, menstimulasi kreativitas anak dalam membentuk suatu karya yang baru, dan aman digunakan anak dalam bermain.
Emotional development in childhood is a determinant of the attitude and behaviour of children in the future. Not optimally developing children's emotional abilities will cause negative emotions in ...the form of tantrums. This study aims to describe the tantrum behaviour of children. The purpose of this study was to investigate what causes children to throw tantrums and what parents and educators may do to reduce the occurrence of these outbursts. This research employed a descriptive analysis of a case, or a case study, of two group B children, aged five and six, with tantrum behaviour issues in one of the kindergartens in Bukittinggi City. Two youngsters, RKW and ZP, were studied for their tantrum behaviours. Researchers identified three types of tantrums: manipulative, vocal irritation, and temperamental. When it comes to a child's personal growth, parents and educators play crucial roles. However, parents and instructors can handle toddlers prone to tantrums in one of two ways: either keep a close check on them or ignore them entirely. Once the child has calmed down, they are given simple, straightforward guidance. Hugs are the final piece of advice that parents and teachers may give.
Pentingnya pembelajaran yang efektif, pendidik harus mampu menyiapkan sumber belajar sesuai dengan prinsip perkembangannya. Sumber belajar yang dikembangkan dapat disusun dalam bentuk Lembar Kerja ...Siswa (LKPD). Lembar kerja siswa yang diberikanukepada siswa harus dirancang dengan baik dengan memperhatikan kebutuhan dan karakteristik siswa. LKPD di sekolah dasar saat ini masih perlu dikembangkan karena beberapa alasan, yaitu warnanya kurang menarik, dan dilihat dari isinya juga perlu dikembangkan. Hal tersebut berdampakupada rendahnya hasil belajar matematika siswa kelas 2 SD. Jenis penelitian ini ialah penelitian pengembanganedengan menggunakan model pengembangan ADDIE. Hasil yang diperoleh adalah LKPD yang dikembangkan memperoleh persentase validitas sebesar 87,8% dengan kategori sangat valid. Kepraktisan respon guru sebesar 3,89 (sangat praktis), sedangkan respon siswa sebesar 3,7 (sangat praktis). Keefektifan dilihat dari hasil belajar siswa yaitu N-Gain Score sebesar 0,95 (Tinggi) dengan kategori sangat efektif. Artinya LKPD yangudikembangkan valid, praktis, dan efektif untuk siswa kelas 2 SD
Salah satu kegiatan yang dapat dilakukan untuk pembelajaran pengenalan konsep matematika anak berbasis seriasi dengan menggunakan media balok. Tujuan penelitian untuk mendeskripsikan Pengaruh ...Penggunaan media balok terhadap pengenalan konsep matematika berbasis seriasi pada anak. Jenis penelitian ini adalah penelitian kualitatif deskriptif dan sampelnya berjumlah 23 orang. Data tersebut diperoleh dengan menggunakan teknik pengumpulan data wawancara, observasi, dan dokumentasi. Analisis data dengan menggunakan teknik analisis deskriptif kualitatif yaitu reduksi data, penyajian data, dan penarikan kesimpulan. Berdasarkan hasil penelitian pelaksanaan penggunaan media balok terhadap pengenalan konsep matematika berbasis seriasi pada anak dapat meningkat secara optimal. Hal ini terlihat ketika anak mampu mengurutkan, membedakan, mengklasifikasikan, dan membandingkan media balok berdasarkan bentuk dan ukuran. Kemampuan lain yang dikembangkan anak dapat mengenal angka, berhitung, bekerja sama, bersosialisasi, kognitif, dan pemecahan masalah. Dengan demikian, dapat disimpulkan bahwa kegiatan penggunaan media balok terhadap pengenalan konsep matematika berbasis seriasi pada anak pada kelas B2 di TK Islam Khaira Ummah Koto Tangah Kota Padang dapat berpengaruh secara signifikan
This research is motivated by the sophistication of technology to be developed in early childhood learning to improve children's reading skills. Reading is one of the skills retained by early ...childhood. The ability to read can facilitate children's learning at the subsequent level of education. This study aims to improve children's reading skills through android-based educational games. This study employs the type of research R D (Research and Development) with the ADDIE model, which refers to Analysis, Design, Development, Implementation, and Evaluation. Data collection techniques used a questionnaire. The results obtained from the development of children's reading skills through android-based educational games were declared valid, practical, and effective. The data collection instrument in this study was a questionnaire to test the validity, practicality, and effectiveness. The validation results of educational games were declared valid and very feasible to use with the means of Aiken's V by material experts was 0.89. The means of Aiken's V by media experts was 0.93. The Practicality of the Android-based Educational Game is highly feasible and has an average percentage result of 89%. The effectiveness is 91%. Therefore, educational games are declared effective. Hence, android-based educational games to improve children's reading skills in Raudhatul Atfhal are valid, practical, and effective.
Pentingnya pengembangan model Project Based Lerning (PjBL) berbasis game edukasi, yang sangat diajurkan pada Pendidikan saat ini terutama pada penerapan kurikulum merdeka. Model PjBL memungkinkan ...anak terlibat aktif, meningkatkan konsep bermain bekerja sama, anak akan mengexplorasi, kolaborasi dan menerapkan konsep nyata yang sederhana di TK. Agar lebih mudah melakasanakan PjBL maka dibutuhkan game edukasi yang dapat memberikan gambaran tentang project apa yang akan dikerjakan. Penelitian ini menggunakan penelitian pengembangan (R&D) dengan desain pengembangan Plomp yang terdiri dari tahapan. Tahapan preliminary resaech dengan analisis model pembelajaran di TK yang menekankan pada keterlibatan anak dalam melakukan kegiatan secaranya. Analisis kebutuhan kurikulum merdeka lebih menekankan pembalajaran berbasis project based lerning. Analisis anak di TK usia 5-6 tahun, Analisis materi yaitu aku sayang bumi. Uji validitas menyatakan bahwa model project based lening berbasis game edukasi valid digunakan dengan persentase sangat valid yaitu 90,3%. Uji praktikalitas model project based lerning berbasis game edukasi sangat praktis dengan kriteria sangat praktis yaitu 87%.
Early childhood is an individual who is developing a process of growth and development that increases when facing development due to an early age. This study aims to develop a compact disk of ...learning motion and song to improve the physical motor skills of early childhood. The method used is Research and Development (R&D) with a 4-D model. This research was conducted at TKIT Adzkia III Kuranji in Padang. In this study, the stages of validation, practicality, and implementation were carried out. The validity test results obtained an average of 86.22% through the practicality test the teacher’s response reached 92.18% and 94.43 for the observation of children’s learning, the effectiveness of the learning activities reached 95.41% and the learning outcomes of the children’s learning 87.35%. Based on these results, the developed compact motion learning and song disc media can be used and practically applied in kindergartens.