Humans use signs, e.g., sentences in a spoken language, for communication and thought. Hence, symbol systems like language are crucial for our communication with other agents and adaptation to our ...real-world environment. The symbol systems we use in our human society adaptively and dynamically change over time. In the context of artificial intelligence (AI) and cognitive systems, the symbol grounding problem has been regarded as one of the central problems related to symbols. However, the symbol grounding problem was originally posed to connect symbolic AI and sensorimotor information and did not consider many interdisciplinary phenomena in human communication and dynamic symbol systems in our society, which semiotics considered. In this paper, we focus on the symbol emergence problem, addressing not only cognitive dynamics but also the dynamics of symbol systems in society, rather than the symbol grounding problem. We first introduce the notion of a symbol in semiotics from the humanities, to leave the very narrow idea of symbols in symbolic AI. Furthermore, over the years, it became more and more clear that symbol emergence has to be regarded as a multifaceted problem. Therefore, second, we review the history of the symbol emergence problem in different fields, including both biological and artificial systems, showing their mutual relations. We summarize the discussion and provide an integrative viewpoint and comprehensive overview of symbol emergence in cognitive systems. Additionally, we describe the challenges facing the creation of cognitive systems that can be part of symbol emergence systems.
Finding optimal paths in connected graphs requires determining the smallest total cost for traveling along the graph's edges. This problem can be solved by several classical algorithms, where, ...usually, costs are predefined for all edges. Conventional planning methods can, thus, normally not be used when wanting to change costs in an adaptive way following the requirements of some task. Here, we show that one can define a neural network representation of path-finding problems by transforming cost values into synaptic weights, which allows for online weight adaptation using network learning mechanisms. When starting with an initial activity value of one, activity propagation in this network will lead to solutions, which are identical to those found by the Bellman-Ford (BF) algorithm. The neural network has the same algorithmic complexity as BF, and, in addition, we can show that network learning mechanisms (such as Hebbian learning) can adapt the weights in the network augmenting the resulting paths according to some task at hand. We demonstrate this by learning to navigate in an environment with obstacles as well as by learning to follow certain sequences of path nodes. Hence, the here-presented novel algorithm may open up a different regime of applications where path augmentation (by learning) is directly coupled with path finding in a natural way.
We present a deep metadata fusion approach that connects image data and heterogeneous metadata inside a Convolutional Neural Network (CNN). This approach enables us to assign all relevant traffic ...lights to their associated lanes. To achieve this, a common CNN topology is trained by down-sampled and transformed input images to predict an indication vector. The indication vector contains the column positions of all the relevant traffic lights that are associated with lanes. In parallel, we fuse prepared and adaptively weighted Metadata Feature Maps (MFM) with the convolutional feature map input of a selected convolutional layer. The results are compared to rule-based, only-metadata, and only-vision approaches. In addition, human performance of the traffic light to ego-vehicle lane assignment has been measured by a subjective test. The proposed approach outperforms all other approaches. It achieves about 93.0% average precision for a real-world dataset. In a more complex dataset, 87.1% average precision is achieved. In particular, the new approach reaches significantly higher results with 93.7% to 91.0% average accuracy for a real-world dataset in contrast to lower human performance.
The question how neural systems (of humans) can perform reasoning is still far from being solved. We posit that the process of forming Concepts is a fundamental step required for this. We argue that, ...first, Concepts are formed as closed representations, which are then consolidated by relating them to each other. Here, we present a model system (agent) with a small neural network that uses realistic learning rules and receives only feedback from the environment in which the agent performs virtual actions. First, the actions of the agent are reflexive. In the process of learning, statistical regularities in the input lead to the formation of neuronal pools representing relations between the entities observed by the agent from its artificial world. This information then influences the behavior of the agent via feedback connections replacing the initial reflex by an action driven by these relational representations. We hypothesize that the neuronal pools representing relational information can be considered as primordial Concepts, which may in a similar way be present in some prelinguistic animals, too. This system provides formal grounds for further discussions on what could be understood as a Concept and shows that associative learning is enough to develop concept-like structures.
Cortical connectivity emerges from the permanent interaction between neuronal activity and synaptic as well as structural plasticity. An important experimentally observed feature of this connectivity ...is the distribution of the number of synapses from one neuron to another, which has been measured in several cortical layers. All of these distributions are bimodal with one peak at zero and a second one at a small number (3-8) of synapses. In this study, using a probabilistic model of structural plasticity, which depends on the synaptic weights, we explore how these distributions can emerge and which functional consequences they have. We find that bimodal distributions arise generically from the interaction of structural plasticity with synaptic plasticity rules that fulfill the following biological realistic constraints: First, the synaptic weights have to grow with the postsynaptic activity. Second, this growth curve and/or the input-output relation of the postsynaptic neuron have to change sub-linearly (negative curvature). As most neurons show such input-output-relations, these constraints can be fulfilled by many biological reasonable systems. Given such a system, we show that the different activities, which can explain the layer-specific distributions, correspond to experimentally observed activities. Considering these activities as working point of the system and varying the pre- or postsynaptic stimulation reveals a hysteresis in the number of synapses. As a consequence of this, the connectivity between two neurons can be controlled by activity but is also safeguarded against overly fast changes. These results indicate that the complex dynamics between activity and plasticity will, already between a pair of neurons, induce a variety of possible stable synaptic distributions, which could support memory mechanisms.
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Human-robot interaction strongly benefits from fast, predictive action recognition. For us this is relatively easy but difficult for a robot. To address this problem, here we present a novel ...prediction algorithm for manipulation action classes in video sequences. Manipulations are first represented using the Enriched Semantic Event Chain (ESEC) framework. This creates a temporal sequence of static and dynamic spatial relations between the objects that take part in the manipulation by which an action can be quickly recognized. We measured performance on 32 ideal as well as real manipulations and compared our method also against a state of the art trajectory-based HMM method for action recognition. We observe that manipulations can be correctly predicted after only (on average) 45% of action's total time and that we are almost twice as fast as the HMM-based method. Finally, we demonstrate the advantage of this framework in a simple robot demonstration comparing two different approaches.
Recently evidence has accumulated that many neural networks exhibit self-organized criticality. In this state, activity is similar across temporal scales and this is beneficial with respect to ...information flow. If subcritical, activity can die out, if supercritical epileptiform patterns may occur. Little is known about how developing networks will reach and stabilize criticality. Here we monitor the development between 13 and 95 days in vitro (DIV) of cortical cell cultures (n = 20) and find four different phases, related to their morphological maturation: An initial low-activity state (≈19 DIV) is followed by a supercritical (≈20 DIV) and then a subcritical one (≈36 DIV) until the network finally reaches stable criticality (≈58 DIV). Using network modeling and mathematical analysis we describe the dynamics of the emergent connectivity in such developing systems. Based on physiological observations, the synaptic development in the model is determined by the drive of the neurons to adjust their connectivity for reaching on average firing rate homeostasis. We predict a specific time course for the maturation of inhibition, with strong onset and delayed pruning, and that total synaptic connectivity should be strongly linked to the relative levels of excitation and inhibition. These results demonstrate that the interplay between activity and connectivity guides developing networks into criticality suggesting that this may be a generic and stable state of many networks in vivo and in vitro.
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The control of multilegged animal walking is a neuromechanical process, and to achieve this in an adaptive and energy efficient way is a difficult and challenging problem. This is due to the fact ...that this process needs in real time: 1) to coordinate very many degrees of freedom of jointed legs; 2) to generate the proper leg stiffness (i.e., compliance); and 3) to determine joint angles that give rise to particular positions at the endpoints of the legs. To tackle this problem for a robotic application, here we present a neuromechanical controller coupled with sensorimotor learning. The controller consists of a modular neural network for coordinating 18 joints and several virtual agonist-antagonist muscle mechanisms (VAAMs) for variable compliant joint motions. In addition, sensorimotor learning, including forward models and dual-rate learning processes, is introduced for predicting foot force feedback and for online tuning the VAAMs' stiffness parameters. The control and learning mechanisms enable the hexapod robot advanced mobility sensor driven-walking device (AMOS) to achieve variable compliant walking that accommodates different gaits and surfaces. As a consequence, AMOS can perform more energy efficient walking, compared to other small legged robots. In addition, this paper also shows that the tight combination of neural control with tunable muscle-like functions, guided by sensory feedback and coupled with sensorimotor learning, is a way forward to better understand and solve adaptive coordination problems in multilegged locomotion.
Trajectory or path planning is a fundamental issue in a wide variety of applications. In this article, we show that it is possible to solve path planning on a maze for multiple start point and ...endpoint highly efficiently with a novel configuration of multilayer networks that use only weighted pooling operations, for which no network training is needed. These networks create solutions, which are identical to those from classical algorithms such as breadth-first search (BFS), Dijkstra's algorithm, or TD(0). Different from competing approaches, very large mazes containing almost one billion nodes with dense obstacle configuration and several thousand importance-weighted path endpoints can this way be solved quickly in a single pass on parallel hardware.
The past decade has evinced a boom of computer-based approaches to aid movement assessment in early infancy. Increasing interests have been dedicated to develop AI driven approaches to complement the ...classic Prechtl general movements assessment (GMA). This study proposes a novel machine learning algorithm to detect an age-specific movement pattern, the fidgety movements (FMs), in a prospectively collected sample of typically developing infants. Participants were recorded using a passive, single camera RGB video stream. The dataset of 2800 five-second snippets was annotated by two well-trained and experienced GMA assessors, with excellent inter- and intra-rater reliabilities. Using OpenPose, the infant full pose was recovered from the video stream in the form of a 25-points skeleton. This skeleton was used as input vector for a shallow multilayer neural network (SMNN). An ablation study was performed to justify the network's architecture and hyperparameters. We show for the first time that the SMNN is sufficient to discriminate fidgety from non-fidgety movements in a sample of age-specific typical movements with a classification accuracy of 88%. The computer-based solutions will complement original GMA to consistently perform accurate and efficient screening and diagnosis that may become universally accessible in daily clinical practice in the future.
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