This paper provides the innovative approach of using a spatial extract, transform, load (ETL) solution for 3D building modelling, based on an unmanned aerial vehicle (UAV) photogrammetric point ...cloud. The main objective of the paper is to present the holistic workflow for 3D building modelling, emphasising the benefits of using spatial ETL solutions for this purpose. Namely, despite the increasing demands for 3D city models and their geospatial applications, the generation of 3D city models is still challenging in the geospatial domain. Advanced geospatial technologies provide various possibilities for the mass acquisition of geospatial data that is further used for 3D city modelling, but there is a huge difference in the cost and quality of input data. While aerial photogrammetry and airborne laser scanning involve high costs, UAV photogrammetry has brought new opportunities, including for small and medium-sized companies, by providing a more flexible and low-cost source of spatial data for 3D modelling. In our data-driven approach, we use a spatial ETL solution to reconstruct a 3D building model from a dense image matching point cloud which was obtained beforehand from UAV imagery. The results are 3D building models in a semantic vector format consistent with the OGC CityGML standard, Level of Detail 2 (LOD2). The approach has been tested on selected buildings in a simple semi-urban area. We conclude that spatial ETL solutions can be efficiently used for 3D building modelling from UAV data, where the data process model developed allows the developer to easily control and manipulate each processing step.
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IZUM, KILJ, NUK, PILJ, PNG, SAZU, UL, UM, UPUK
Nowadays many cities and countries are creating their 3D building models for a better daily management and smarter decision making. The newly created 3D models are required to be consistent with ...existing 2D footprint maps. Thereby the 2D maps are usually combined with height data for the task of 3D reconstruction. Many buildings are often composed by parts that are discontinuous over height. Building parts can be reconstructed independently and combined into a complete building. Therefore, most of the state-of-the-art work on 3D building reconstruction first decomposes a footprint map into parts. However, those works usually change the footprint maps for easier partitioning and cannot detect building parts that are fully inside the footprint polygon. In order to solve those problems, we introduce two methodologies, one more dependent on height data, and the other one more dependent on footprints. We also experimentally evaluate the two methodologies and compare their advantages and disadvantages. The experiments use Airborne Laser Scanning (ALS) data and two vector maps, one with 1:10,000 scale and another one with 1:500 scale.
In the context of digitalizing cultural heritage, HBIM is garnering increasing attention from heritage conservationists for its advantages. In conservation practices for cultural heritage, expressing ...regional characteristics and documenting in HBIM has become increasingly crucial, and these needs are inextricably linked to the need for models with a high level of detail (LOD). This paper presents a combination of Terrestrial Laser Scanning surveys, UAV photogrammetry, and handheld laser scanning to scan cultural heritage. The scan data obtained from multiple digital surveys serves as the foundation for modelling HBIM. For the regional characteristics, the HBIM model was built with detailed geometric shapes, configurations, materials, and colors of each element, as well as complex patterns and damage using the parametric models and mesh models. The information of the building and its components stored in the HBIM model. Consequently, obtained a highly detailed HBIM that not only captures the intricate details of the ideal state and real-world damage and degradation with minimal error but also serves as a repository for a multitude of information types. It has been concluded that a high LOD is essential to representing the regional geometric feature of a building and recording the damage of cultural heritage.
The increasing importance of three-dimensional (3D) city modelling is linked to these data’s different applications and advantages in many domains. Images and Light Detection and Ranging (LiDAR) data ...availability are now an evident and unavoidable prerequisite, not always verified for past scenarios. Indeed, historical maps are often the only source of information when dealing with historical scenarios or multi-temporal (4D) digital representations. The paper presents a methodology to derive 4D building models in the level of detail 1 (LoD1), inferring missing height information through machine learning techniques. The aim is to realise 4D LoD1 buildings for geospatial analyses and visualisation, valorising historical data, and urban studies. Several machine learning regression techniques are analysed and employed for deriving missing height data from digitised multi-temporal maps. The implemented method relies on geometric, neighbours, and categorical attributes for height prediction. Derived elevation data are then used for 4D building reconstructions, offering multi-temporal versions of the considered urban scenarios. Various evaluation metrics are also presented for tackling the common issue of lack of ground-truth information within historical data.
Applications in smart cities are inseparable from the usage of three-dimensional (3D) building models. However, the cost of generating and constructing 3D building models with semantic information is ...high both in time and in labour. To solve this problem, we developed a web-based interactive system, VGI3D, with the ambition of becoming a VGI platform to collect 3D building models with semantic information by using the power of crowdsourcing. VGI3D is a platform-independent software program that is composed of a spatially relational database (PostgreSQL/PostGIS) for the storage and management of spatially geometrical data and other software modules, allowing users to import, analyse, reconstruct, visualise, modify and export 3D building models according to the OBJ/CityGML standard. In this paper, we present the VGI3D in detail, focusing on relevant technical implementations, and report the results of limited usability testing aimed at optimising the system and user experience. After limited expert and non-expert participants’ testing, we proved the usefulness of VGI3D and its promising value for the 3D modelling community.
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EMUNI, FIS, FZAB, GEOZS, GIS, IJS, IMTLJ, KILJ, KISLJ, MFDPS, NLZOH, NUK, OILJ, PNG, SAZU, SBCE, SBJE, SBMB, SBNM, UKNU, UL, UM, UPUK, VKSCE, ZAGLJ
In recent years 3D building modelling techniques are commonly used in various domains such as navigation, urban planning and disaster management, mostly confined to visualization purposes. The 3D ...building models are produced at various Levels of Detail (LOD) in the CityGML standard, that not only visualize complex urban environment but also allows queries and analysis. The aim of this paper is to present the methodology and the results of the comparison among two scenarios of LOD2 building models, which have been generated by the derivate UAS data acquired from two flight campaigns in different altitudes. The study was applied in Vrisa traditional settlement, Lesvos island, Greece, which was affected by a devastating earthquake of Mw = 6.3 on 12th June 2017. Specifically, the two scenarios were created by the results that were derived from two different flight campaigns which were: i) on 12th January 2020 with a flying altitude of 100 m and ii) on 4th February 2020 with a flying altitude of 40 m, both with a nadir camera position. The LOD2 buildings were generated in a part of Vrisa settlement consisted of 80 buildings using the footprints of the buildings, Digital Surface Models (DSMs), a Digital Elevation Model (DEM) and orthophoto maps of the area. Afterwards, a comparison was implemented between the LOD2 buildings of the two different scenarios, with their volumes and their heights. Subsequently, the heights of the LOD2 buildings were compared with the heights of the respective terrestrial laser scanner (TLS) models. Additionally, the roofs of the LOD2 buildings were evaluated through visual inspections. The results showed that the 65 of 80 LOD2 buildings were generated accurately in terms of their heights and roof types for the first scenario and 64 for the second respectively. Finally, the comparison of the results proved that the generation of post-earthquake LOD2 buildings can be achieved with the appropriate UAS data acquired at a flying altitude of 100 m and they are not affected significantly by a lower one altitude.
Temporary structures are used during construction and removed after construction. It is necessary to inspect these structures in terms of quality and stability in an automated manner. However, the ...storage and sharing of inspection data of temporary structures is a problem because most of them have not been included in Building Information Modelling. A cloud-based platform provides a possibility to improve the workflow of data collection and sharing the real-time information with different stakeholders. Hence, to address these issues, this paper aims to develop a workflow to monitor the temporary objects and share them through a cloud accessible to multiple users for safety management. There is a need to measure the structure heights especially scaffolds during construction. However, traditional inspection methods like tape measurement and recording 2D images on site are tedious practices and sometimes not possible. This paper applied advanced 3D, 360 and action cameras for data collection. Two case studies have been selected. The accuracy of measurement and performance of the proposed workflow were evaluated. First, the initial results of this ongoing study show that implementing the proposed workflow is highly efficient. Second, the comparison of the results with the current practice demonstrates that the workflow can be used for estimating area and quality of certain objects in medium sized buildings. Third, the initial field experimentations reflect that the accuracy of this method depends on the complexity of sites. In conclusion, the developed workflow provides a new opportunity to site engineers to record objects and share information with head offices for further processes and updating information models offsite.
Rather than merely dealing with robot localization and mapping in 3D environments, this paper tackles a special topic which could be denominated as-is 3D building modeling with robots. We present a ...method with which to carry out the automatic 3D scanning of furnished buildings with the aim of obtaining complete and in-depth information regarding the principal visible structural components of an indoor environment (walls, floors and ceilings). This is an essential stage in the automatic creation of as-built BIM models that greatly facilitates the detection of the structure of a building. Our system, which is essentially composed of a mobile robot and a 3D laser scanner, autonomously navigates indoor environments that are occluded and cluttered. The approach can be considered as a structural-component based 3D mapping in which the robot moves to certain positions that are calculated using a new Next Best Scan (NBS) algorithm. We justify the contributions of our work in this research field by means of a broad theoretical comparison with other related methods. Key issues such as the complexity of the scene, occlusion, hypotheses, limitations and autonomy are discussed in the paper. This system has been tested in real and simulated environments. Complex scenes composed of several adjacent non-regular rooms (i.e., concave/convex rooms) have been tested, with promising results.
•Method for automatic 3D scanning of structural elements in inhabited buildings.•Working in complex scenarios composed of adjacent concave rooms with high clutter.•A comparison with similar methods has been carried out.•Autonomous robot dealing with the movement of the scanner in the scene.•Simple 3D CAD model of the complete scenario is obtained as a result of the process.
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GEOZS, IJS, IMTLJ, KILJ, KISLJ, NUK, OILJ, PNG, SAZU, SBCE, SBJE, UL, UM, UPCLJ, UPUK, ZRSKP
The applications of 3D building models are limited as producing them requires massive labor and time costs as well as expensive devices. In this paper, we aim to propose a novel and web-based ...interactive platform, VGI3D, to overcome these challenges. The platform is designed to reconstruct 3D building models by using free images from internet users or volunteered geographic information (VGI) platform, even though not all these images are of high quality. Our interactive platform can effectively obtain each 3D building model from images in 30 seconds, with the help of user interaction module and convolutional neural network (CNN). The user interaction module provides the boundary of building facades for 3D building modeling. And this CNN can detect facade elements even though multiple architectural styles and complex scenes are within the images. Moreover, user interaction module is designed as simple as possible to make it easier to use for both of expert and non-expert users. Meanwhile, we conducted a usability testing and collected feedback from participants to better optimize platform and user experience. In general, the usage of VGI data reduces labor and device costs, and CNN simplifies the process of elements extraction in 3D building modeling. Hence, our proposed platform offers a promising solution to the 3D modeling community.
The process of 3D building modeling serves a multitude of practical and strategic purposes across diverse industries. Building a 3D model involves employing a range of techniques and technologies. ...Among these, the most used methods include 3D laser scanning and photogrammetry, whether applied at close-range or through the use of Unmanned Aerial Systems (UAS). In photogrammetry, ground control points (GCPs) are generally needed to scale and georeference the digital reconstruction process, but it is a timeconsuming practice or sometimes impractical or dangerous. This paper aims to evaluate the efficiency of two integrated devices to perform photogrammetric 3D reconstruction without GCPs. They are both composed by a Sony ZV1 camera coupled with two different RTK/PPK GNSS system: the Emlid Reach RS2 GNSS receiver and the Emlid Reach M2 module with a multi-band GNSS helical antenna. Different sets of images were acquired with the two proposed devices for the lever-arm estimation and to perform the 3D surveying of the Galata monastery historical monument. The accuracy of the process and derived dense point clouds is assessed by comparing them with GCPs and a reference point cloud derived by fusing an UAS and a high-resolution mobile laser scanning point cloud. The ultimate goal is to obtain a 3D building model without the use of GCPs in the process of bundle block adjustment with centimeter accuracy.