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Overview of artificial intelligence approaches in video games : bachelor's thesis : professional study program, undergraduate programmes Computer and Information ScienceProdanov, JovanType of material - undergraduate thesis ; adult, seriousPublication and manufacture - Ljubljana : [J. Prodanov], 2022Language - englishCOBISS.SI-ID - 121644803
Author
Prodanov, Jovan
Other authors
Jaklič, Aleš
Topics
Videoigre |
Umetna inteligenca |
Računalništvo |
Univerzitetna in visokošolska dela |
globoko spodbujevano učenje |
pristopi |
treniranje |
visokošolski strokovni študij |
diplomske naloge |
video game |
artificial intelligence |
approaches |
training |
computer science |
diploma
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Library | Call number – location, accession no. ... | Copy status |
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Library FKKT and FRI, Ljubljana | FRIdipl 2234 IN: 206003020 |
available - reading room |
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Year | Impact factor | Edition | Category | Classification | ||||
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JCR | SNIP | JCR | SNIP | JCR | SNIP | JCR | SNIP |
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DRS, in which the journal is indexed
Database name | Field | Year |
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Links to authors' personal bibliographies | Links to information on researchers in the SICRIS system |
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Prodanov, Jovan | ![]() |
Jaklič, Aleš | 11161 |
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