Akademska digitalna zbirka SLovenije - logo
E-resources
Full text
Open access
  • SAITO, Shinnosuke; WASAN, Humiya; KAJINAMI, Tomoki

    Proceedings of Summer Conference, Digital Game Research Association JAPAN, 2022
    Journal Article

    In this paper we propose a method for judging the superiority or inferiority situation for play analysis of 2-on- 2 teams action games. The games covered in this paper are divided into two 2-on-2 teams, each player controls a robot with a weapon and fights against robots controlled by the players of the opposing team. In this paper we calculate the degree of superiority or inferiority in any time zone during the game based on the relative position of the robot and the usage of weapons.