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Kanematsu, Hideyuki; Barry, Dana M.; Shirai, Tatsuya; Ogawa, Nobuyuki; Yajima, Kuniaki; Nakahira, Katsuko T.; Kawaguchi, Masashi; Suzuki, Shin-nosuke; Kato, Takehito; Yoshitake, Michiko
Procedia computer science, 2022, 2022-00-00, Volume: 207Journal Article
In this study, we introduce a plan about the application of various realities for future educational purposes. To start, we provide an overview for three types of realities Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) and clarify their relationships to each other. Then we classify VR tools into three types and focus on the integrated stand-alone type and prepare a plan for its educational application. Finally, we discuss important factors that could contribute to the examinees’ educational outcomes in the future.
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