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zadetkov: 281
1.
  • A framework for transient r... A framework for transient rendering
    Jarabo, Adrian; Marco, Julio; Muñoz, Adolfo ... ACM transactions on graphics, 11/2014, Letnik: 33, Številka: 6
    Journal Article
    Recenzirano

    Recent advances in ultra-fast imaging have triggered many promising applications in graphics and vision, such as capturing transparent objects, estimating hidden geometry and materials, or ...
Celotno besedilo
Dostopno za: NUK, UL

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2.
  • The effect of surgical repa... The effect of surgical repair of the chest on postural stability among patients with pectus excavatum
    Jarosz, Maria; Pawlak, Krystian; Jarosz, Wojciech ... Scientific reports, 01/2024, Letnik: 14, Številka: 1
    Journal Article
    Recenzirano
    Odprti dostop

    Pectus excavatum is the most encountered of chest wall deformities. It may produce respiratory and cardiovascular symptoms, hence surgical repair of this defect is performed. The procedure involving ...
Celotno besedilo
Dostopno za: IZUM, KILJ, NUK, PILJ, PNG, SAZU, UL, UM, UPUK
3.
  • An augmented reality sign-r... An augmented reality sign-reading assistant for users with reduced vision
    Huang, Jonathan; Kinateder, Max; Dunn, Matt J ... PloS one, 01/2019, Letnik: 14, Številka: 1
    Journal Article
    Recenzirano
    Odprti dostop

    People typically rely heavily on visual information when finding their way to unfamiliar locations. For individuals with reduced vision, there are a variety of navigational tools available to assist ...
Celotno besedilo
Dostopno za: DOBA, IZUM, KILJ, NUK, PILJ, PNG, SAZU, SIK, UILJ, UKNU, UL, UM, UPUK

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4.
  • Unifying points, beams, and... Unifying points, beams, and paths in volumetric light transport simulation
    Křivánek, Jaroslav; Georgiev, Iliyan; Hachisuka, Toshiya ... ACM transactions on graphics, 07/2014, Letnik: 33, Številka: 4
    Journal Article
    Recenzirano

    Efficiently computing light transport in participating media in a manner that is robust to variations in media density, scattering albedo, and anisotropy is a difficult and important problem in ...
Celotno besedilo
Dostopno za: NUK, UL
5.
  • A comprehensive theory of v... A comprehensive theory of volumetric radiance estimation using photon points and beams
    Jarosz, Wojciech; Nowrouzezahrai, Derek; Sadeghi, Iman ... ACM transactions on graphics, 01/2011, Letnik: 30, Številka: 1
    Journal Article
    Recenzirano
    Odprti dostop

    We present two contributions to the area of volumetric rendering. We develop a novel, comprehensive theory of volumetric radiance estimation that leads to several new insights and includes all ...
Celotno besedilo
Dostopno za: NUK, UL

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6.
  • Multi-scale modeling and re... Multi-scale modeling and rendering of granular materials
    Meng, Johannes; Papas, Marios; Habel, Ralf ... ACM transactions on graphics, 07/2015, Letnik: 34, Številka: 4
    Journal Article
    Recenzirano

    We address the problem of modeling and rendering granular materials---such as large structures made of sand, snow, or sugar---where an aggregate object is composed of many randomly oriented, but ...
Celotno besedilo
Dostopno za: NUK, UL
7.
  • Nonlinearly Weighted First-... Nonlinearly Weighted First-order Regression for Denoising Monte Carlo Renderings
    Bitterli, Benedikt; Rousselle, Fabrice; Moon, Bochang ... Computer graphics forum, July 2016, Letnik: 35, Številka: 4
    Journal Article
    Recenzirano

    We address the problem of denoising Monte Carlo renderings by studying existing approaches and proposing a new algorithm that yields state‐of‐the‐art performance on a wide range of scenes. We analyze ...
Celotno besedilo
Dostopno za: BFBNIB, DOBA, FZAB, GIS, IJS, IZUM, KILJ, NLZOH, NUK, OILJ, PILJ, PNG, SAZU, SBCE, SBMB, UILJ, UKNU, UL, UM, UPUK
8.
  • Photon Beam Diffusion: A Hy... Photon Beam Diffusion: A Hybrid Monte Carlo Method for Subsurface Scattering
    Habel, Ralf; Christensen, Per H.; Jarosz, Wojciech Computer graphics forum, July 2013, Letnik: 32, Številka: 4
    Journal Article
    Recenzirano
    Odprti dostop

    We present photon beam diffusion, an efficient numerical method for accurately rendering translucent materials. Our approach interprets incident light as a continuous beam of photons inside the ...
Celotno besedilo
Dostopno za: BFBNIB, DOBA, FZAB, GIS, IJS, IZUM, KILJ, NLZOH, NUK, OILJ, PILJ, PNG, SAZU, SBCE, SBMB, UILJ, UKNU, UL, UM, UPUK

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9.
  • Goal-based Caustics Goal-based Caustics
    Papas, Marios; Jarosz, Wojciech; Jakob, Wenzel ... Computer graphics forum, April 2011, Letnik: 30, Številka: 2
    Journal Article
    Recenzirano

    We propose a novel system for designing and manufacturing surfaces that produce desired caustic images when illuminated by a light source. Our system is based on a nonnegative image decomposition ...
Celotno besedilo
Dostopno za: BFBNIB, DOBA, FZAB, GIS, IJS, IZUM, KILJ, NLZOH, NUK, OILJ, PILJ, PNG, SAZU, SBCE, SBMB, UILJ, UKNU, UL, UM, UPUK
10.
  • State of the Art in Artisti... State of the Art in Artistic Editing of Appearance, Lighting and Material
    Schmidt, Thorsten-Walther; Pellacini, Fabio; Nowrouzezahrai, Derek ... Computer graphics forum, February 2016, Letnik: 35, Številka: 1
    Journal Article
    Recenzirano
    Odprti dostop

    Mimicking the appearance of the real world is a longstanding goal of computer graphics, with several important applications in the feature film, architecture and medical industries. Images with ...
Celotno besedilo
Dostopno za: BFBNIB, DOBA, FZAB, GIS, IJS, IZUM, KILJ, NLZOH, NUK, OILJ, PILJ, PNG, SAZU, SBCE, SBMB, UILJ, UKNU, UL, UM, UPUK

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zadetkov: 281

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