This study aims to describe the validity, practicality, and an effectiveness of LKPD with the theme of growth and development of living things using the Blended Learning model in integrated thematic ...learning in grade III elementary school.This research is included in research and development (Research and Development) with the ADDIE model. Collecting data using observations, questionnaires, written tests and interviews and then analyzed quantitatively and qualitatively.This research produces a teaching material in the form of LKPD based on the Blended Learning model on the Theme of Growth and Development of Living Things, data analysis shows that the LKPD based on the Blended Learning model on the Theme of Growth and Development of living things is effective and interesting in learning.
This study aims to determine the extent of the teacher's skills in planning and implementing HOTS learning based on an environmental approach. The research method used is descriptive qualitative. ...Data collection techniques were carried out through observations, interviews, questionnaires, and documentation studies. Data collections were analyzed by data selection techniques, data tabulation, calculating alternative answers, then describing and analyzing the data. Based on data analysis results, the four indicators used in this study indicate that: 1) Learning planning shows that most teachers have implemented environment-based HOTS learning. However, there are still teachers who have not brought up HOTS in making lesson plans. 2) The implementation of learning shows that it has not been fully implemented because there are still teachers who do not understand how to teach HOTS-based learning. 3) Learning assessment shows that the implementation of the HOTS nuanced assessment is still not fully implemented. 4) The ability of the evaluation tool to analyze the causes of environmental changes showed that the learning outcomes had not described HOTS based on an environmental approach.
Teaching materials are one of the important tools in the learning process. But unfortunately, there are still many teachers who misunderstand about teaching materials, especially Indonesian. This ...research aimed to analyze the need for teaching materials based on the teacher's perception in the context of communication, reasoning, and reading interest. This research used a mixed research method. Data were collected through a questionnaire form given to 211 teachers and interview results to 20 teachers. Then the data were analyzed using a data triangulation approach. The results of this research indicated that the need for teaching materials for elementary school students to solve reading difficulties includes grammar, material, and an attractive appearance, making it easier for teachers to convey the material.
Research on the representation of culture in language textbooks rarely incorporates the concept of global citizenship, despite its increasing relevance to language education in our globalising world. ...To address this critique, a mixed-method study was conducted to investigate cultural representation in Japanese elementary school English textbooks, and the degree to which students feel connected to the concept of global citizenship. Content analysis of Japanese textbooks and thematic analysis of student and teacher interviews found that the texts are culturally simplistic and did not help this population of students fully realise the values of global citizenship. Meaningful cultural representation may reinforce cultural awareness, open-mindedness, and social responsibility - the core dimensions of global citizenship. To this end, future English curricula would benefit from supplementary authentic materials, cultural exchange experiences, and explicit discussions of culture between teachers and students.
Recently educational robotics has expanded into curriculum beyond traditional STEM fields, and which can also be used to foster computational thinking (CT) skills. Prior research has shown numerous ...interdisciplinary benefits related to CT, however, these influential factors have often been investigated with relatively few variables. This study investigated factors that may lead to 4th and 5th grade elementary school students’ development of computational thinking skills in collaborative robotics activities by hypothesizing a model which proposed that a problem solving inventory, intrinsic motivation, and enjoyment were the main predictors of computational thinking skills. The model was then tested by surveying students with several psychometric inventories where a revised model was then constructed. The study found significant relationships between perceived competence and enjoyment, and learning motivation, and intrinsic motivation. Another important finding was that problem solving was a significant predictor of computational thinking skills. Results were interpreted with reference to implications for possible means of improving learning outcomes when using collaborative robotics in an educational setting.
What role does schooling play in the development of racial/ethnic inequalities in academic skills? Seasonal learning studies, which allow researchers to compare the growth of achievement gaps when ...school is in versus out of session, provide important evidence regarding whether schools reduce, reproduce, or exacerbate educational inequalities. Most studies that have compared the growth of achievement gaps when school is in versus out of session have been restricted to the early grades. In this study, we examine seasonal patterns of racial/ethnic achievement gaps using test scores from over 2.5 million kindergarten to eighth-grade students. Following three different cohorts of students from 2015 to 2018, we find that Black-White achievement gaps widen during school periods and shrink during summers, whereas Asian students generally pull ahead of White students at a faster rate during summers. At the same time, we find that disparities observed among older students are largely in place among kindergartners. Our results imply that although schooling does have disparate impacts on the learning trajectories of students, schools play less of a role in widening racial/ethnic achievement gaps than children’s prekindergarten environments.
The aims of this research are producing the test instrument of mathematics skill on elementary school which is valid and reliable. The instrument test development in this research use the development ...model of Wilson, Oriondo and Antonio which is modified. The number of testing sample in this research is 160 of students in each class. This research result: 1) the validity index of aiken v is 0.979 in grade IV and 0.988 in grade V. The coefficient of instrument skill in class IV and V are 0.883 and 0.954. The case indicates that the overall item is accepted and reliable to be used for measuring the development of mathematics skill of elementary school students.
This research aimed to describe the implementation of character education in schools, in terms of planning, implementation and evaluation of the character education. This research method used survey, ...it was conducted in Elementary Schools of Kupang City. Samples were selected using random sampling cluster area technique so that from a population of 134 schools selected 21 schools representing 6 existing sub-districts. The instruments used are questionnaire and interview guidelines. This research uses qualitative descriptive analysis techniques. This study resulted in; (1) The planning aspect of character education began in 2011/2012 academic year. The initiator was the education office of Kupang City in collaboration with schools’ internal parties. The reason of implementing this character education were to change students’ behaviours into noble people in balance with graduates expected competencies, to help students make wise decisions, and be able to distinguish between good and bad, and to cultivate leadership and responsible characters either in family, school or society. (2) Implementation aspect involved actors of implementation and target of character education including principal, teachers, officers and students. The integration of character education in schools was done through subjects’ learning, habituation and extracurricular activities. (3) The evaluation phase covered impact of implementation, barriers to implementation and solutions to overcome those obstacles.
This study evaluated the use of classroom-level behavior management strategies that align with School-Wide Positive Behavioral Interventions and Supports (SW-PBIS). Direct observations of universal ...classroom management strategies were conducted across 33 elementary classrooms in elementary schools implementing SW-PBIS with high fidelity. Findings indicate that classrooms had posted positively stated classroom rules at high rates, whereas teacher use of specific praise and the ratio of positive to negative interactions were less than optimal. Furthermore, classroom teachers with higher rates of general praise were found to report being more efficacious with regard to classroom management. In turn, teachers in classrooms with higher rates of disruptive behavior reported feeling less efficacious. In addition, teachers with lower rates of positive to negative interaction, who used higher rates of harsh reprimands and had higher rates of disruptions, reported higher levels of emotional exhaustion. Implications for developing supports to assist teachers struggling with universal classroom management strategies are described.
Persistence has proven to be a great challenge in online learning environments. Gaming and interactivity have been suggested as essential features in reducing dropout and increasing persistence in ...online learning. Yet in interactive game-based learning environments, persistence in moving forward in the game may come at the expense of investing in each of the game’s levels. That is, the motivation to complete the game may have a deleterious effect on learning at specific levels and hence on learning from the game in general. Therefore, we have chosen to focus on microlevel persistence (i.e., persistence during each component of the learning process). We study microlevel persistence in the context of acquiring computational thinking—the thought process of solving problems through abstraction—which is a key component of the new literacies needed for tomorrow’s citizens. In this study, we analyze data collected from an online, game-based learning environment (CodeMonkey™). The data document the activity of first to sixth graders (N = 2,040). Overall, we find that persistence is positively associated with difficulty and that the most determined learners were highly persistent across topics in achieving the best solution.