•Environmental self-identity is related to obligation-based intrinsic motivation.•Obligation-based intrinsic motivation mediates the relationship between environmental self-identity and ...pro-environmental behaviour.•Environmental self-identity may be an important factor in promoting pro-environmental behaviour without external rewards.
In order to effectively mitigate climate change, people need to adopt environmentally-friendly actions. We argue that some people act in an environmentally-friendly manner without external incentives to do so, but rather because they are intrinsically motivated to do so. There is some initial evidence to suggest that this is particularly likely for people with a strong environmental self-identity. However, not much is known about how environmental self-identity influences pro-environmental actions. In this research, we aimed to test whether, and if so, via which process environmental self-identity is related to environmentally-friendly behaviour. We conducted three studies to test our hypotheses. In the first study, our hypotheses were confirmed in a sample of the general population using a correlational design. In the second study, we replicated our findings with a different indicator of moral obligation and with a different dependent variable. In the third study, we tested our model in an experimental design. Again, we found support for our hypotheses that environmental self-identity is related to one's obligation-based intrinsic motivation (that is, feelings of moral obligation) to act pro-environmentally, which in turn affects pro-environmental actions. As expected, the obligation-based intrinsic motivation mediates the relationship between environmental self-identity and environmentally-friendly behaviour. Our findings suggest that strengthening environmental self-identity may be a cost-effective way to promote pro-environmental actions, as people with a strong environmental self-identity are likely to act in an environmentally-friendly manner without an external incentive to do so.
Despite the proliferation of gamification in the workplace, little is known about the contextual factors that contribute to its efficacy and impact on employee engagement and organizational ...productivity. Employing self-determination theory, this research investigates the impact of extrinsic motivation, such as social pressure or internalized guilt, on employees' psychological needs satisfaction and behavioral intention. A survey (n = 291) across multiple industries shows extrinsic motivation can decrease employees' autonomy and competence needs satisfaction, but when extrinsic motivation is internalized (such as through perceived personal value) it can support needs satisfaction, intrinsic motivation, and behavioral intention. For managers, these results indicate that beyond being enjoyable, sustainable gamification design should provide benefits that are meaningful to and valued by employees. While it is acknowledged that further research is required, this study provides a basis for deeper understanding of how gamification works as the first to empirically examine the role of extrinsic motivation.
•Intrinsic motivation was positively associated with behavioural intention in workplace gamification use.•Competency and autonomy satisfaction was associated with behavioural intention, mediated through intrinsic motivation.•The extrinsic motivation of identified regulation positively impacted on competency and autonomy needs satisfaction.•The extrinsic motivation of external regulation negatively impacted on competency and autonomy needs satisfaction.•Relatedness satisfaction did not have a significant association with either intrinsic motivation or behavioural intention.
This study investigates the validity and reliability of the Intrinsic Motivation Inventory (IMI) in the context of blended learning. In the digital age, the fusion of online components with ...traditional classroom instruction has become integral to modern pedagogy, giving rise to blended learning—a flexible approach accommodating diverse learning needs. In such multifaceted environments, intrinsic motivation emerges as pivotal for sustaining student engagement, bridging the gap between in-person and online learning components. Utilizing a quasi-experimental quantitative research design, the research focuses on first-year university students enrolled in a blended learning economics course. Thorough statistical analysis affirms the IMI's effectiveness in accurately measuring intrinsic motivation levels within the diverse framework of blended learning. The findings not only validate the IMI as a tool for assessing intrinsic motivation but also underscore its importance for educators. Understanding students' intrinsic motivation is essential for tailoring instructional strategies, identifying at-risk students, and proactively preventing potential dropouts in blended learning environments. The validation of the IMI enhances the accuracy of assessments, interventions, and program evaluations, ultimately contributing to the improvement of education quality for students engaged in the integrated format of traditional and online instruction.
•We investigated the relationship between gamification and intrinsic need satisfaction.•Achievement, immersion and social gamification were the independent variables.•Satisfcation of competence, ...autonomy and relatedness needs were the dependent variables.•Achievement and social gamification predicted satisfaction of all three needs.•Immersion gamification only predicted autonomy need satisfaction.
Gamification is increasingly used as an essential part of today’s services, software and systems to engage and motivate users, as well as to spark further behaviors. A core assumption is that gamification should be able to increase the ability of a system or a service to satisfy intrinsic needs, and thereby the autotelicy of use as well as consequent change in beneficial behaviors. However, beyond these optimistic expectations, there is a dearth of empirical evidence on how different gamification features satisfy different dimensions intrinsic needs. Therefore, in this study we investigate the relationships between the user (N = 824) interactions with gamification features (immersion, achievement and social -related features) and intrinsic need satisfaction (autonomy, competence and relatedness needs) in Xiaomi and Huawei online gamified communities that represent two large technology product-related online brand communities in China through a survey-based study. The results indicate that immersion-related gamification features were only positively associated with autonomy need satisfaction. Achievement-related features were not only positively associated with all kinds of need satisfaction, but also the strongest predictor of both autonomy and competence need satisfaction. Social-related gamification features, were positively associated with autonomy, competence and relatedness need satisfaction. The results imply that gamification can have a substantially positive effect on intrinsic need satisfaction for services users.
Self-determination theory (SDT) is a macro theory of human motivation that evolved from research on intrinsic and extrinsic motivations and expanded to include research on work organizations and ...other domains of life. We discuss SDT research relevant to the workplace, focusing on (
a
) the distinction between autonomous motivation (i.e., intrinsic motivation and fully internalized extrinsic motivation) and controlled motivation (i.e., externally and internally controlled extrinsic motivation), as well as (
b
) the postulate that all employees have three basic psychological needs-for competence, autonomy, and relatedness-the satisfaction of which promotes autonomous motivation, high-quality performance, and wellness. Research in work organizations has tended to take the perspectives of either the employees (i.e., their well-being) or the owners (i.e., their profits). SDT provides the concepts that guide the creation of policies, practices, and environments that promote both wellness and high-quality performance. We examine the relations of SDT to transformational leadership, job characteristics, justice, and compensation approaches.
ABSTRACTThis background of research is students who experience barriers to learning This study aims to determine the factors that influence students intrinsic learning motivation and the factors that ...most influence student motivation to learn. This research was conducted in class V Elementary School in Cluster 1 Payung Sekaki district Pekanbaru city. Based on the results of the study, it was found that the factors that influence students intrinsic motivation consist of ideals, student ability, student condition factor and dynamic elements. On ideals factors include active learning to achieve goals, the desire to succeed in learning and need for learning. In the factors of students abilities, including working alone, it is difficult to understand the material presented and dare to express opinions. On the factors of student conditions include enthusiasm in learning, discipline in learning, physical of students and spiritual condition of students. On Dynamic elements include high willingness, attention of learning, positive views in learning and students feelings toward learning. So, the factors that influence the intrinsic motivation of learn class V of Primary School Se-Gugus 1 of Payung Sekaki district , Pekanbaru city are the ideals which affect 7,565%.
Consumers no longer consider luxury as an absolute goal. Even though previous studies have primarily linked luxury with consumers' extrinsic motivation, intrinsic motivational factors have seen few ...studies. As a result of this gap, this study attempts to investigate the intrinsic factors that influence consumers' experiences with luxury brands. By using self-determination theory, this paper aims to assess the personal ‘self’ factors of luxury consumers' enriching experiences. An offline questionnaire from 316 luxury consumers was used to collect data for the study. AMOS SEM v 22 was then used to analyse the data. Our findings indicate that luxury consumers have shifted to luxury for ‘self,’ and are driven by intrinsic factors. As luxury relates to consumers' self-fulfilment, it creates an intrinsic and substantive experience for customers that assists them in their search for self-growth. The study contributes to the literature concerning personal self and enriching experiences through luxury consumption and creates an opportunity to examine the impact of consumers’ happiness, which was discovered to be a critical indicator of enriched luxury experience and word of mouth, resulting in a boosting of the personal self.
•Intrinsic motivation (IM), creative self-efficacy (CSE), prosocial motivation (PM).•IM, CSE, and PM have unique contributions to creativity.•The effects of IM and CSE on creativity depend on ...national culture.•IM, CSE, and PM link distinct contextual and personal factors to creativity.
Drawing on the componential theory of creativity, social cognitive theory, and prosocial motivation theory, we examined intrinsic motivation, creative self-efficacy, and prosocial motivation as distinct motivational mechanisms underlying creativity. Results from a meta-analysis of 191 independent samples (N=51,659) documented in the relevant literature revealed that intrinsic motivation, creative self-efficacy, and prosocial motivation each had unique explanatory power in predicting creativity, and that the three motivational mechanisms functioned differently as mediators between contextual and personal factors and creativity. The relationships of intrinsic motivation and creative self-efficacy with creativity also were found to be contingent upon sample characteristics and methodological factors (i.e., national culture, creativity measure, intrinsic motivation and creative self-efficacy measures, and publication status). Our findings highlight the need to develop a more fine-grained theory of motivation and creativity. Implications for theoretical extensions and future research are discussed.
Family businesses represent 80% of global business structures, but the low rate of successful transgenerational succession can have drastic implications for employees and local economies. A 12-year ...longitudinal study of 89 Canadian family businesses revealed that successors’ confidence and perceptions of incumbent support predicted successor intrinsic motivation to take over the business, which in turn predicted whether the business was successfully transferred 12 years later. Incumbent support and intrinsic motivation mediated the relation between incumbent trust in the successor and successful business succession. This study demonstrates the dual importance of incumbent and successor psychological states in determining succession outcomes.
An experimental test of gaming incentives Banuri, Sheheryar; Danková, Katarína; Keefer, Philip
Journal of economic behavior & organization,
August 2024, 2024-08-00, Letnik:
224
Journal Article
Recenzirano
In recent years, many organizations have undertaken efforts to introduce gaming incentives in order to enhance employee effort and user engagement. However, these incentives are not well understood, ...and subsequently there is a dearth of systematically controlled empirical evidence on their effects, as well as their interaction with other forms of motivation. We present the first comprehensive test of gaming incentives using a real effort lab experiment with a standard lab task adapted to allow the inclusion of gaming incentives. We test the effect of these incentives under two types of extrinsic incentives, an unconditional wage, and a piece rate. In addition, we also measure subject task motivation and explore interaction with intrinsic (task based) incentives. We report three main findings: first, gaming incentives increase effort when extrinsic incentives to exert effort are weak. When extrinsic incentives are strong, gaming incentives have no additional impact on effort, showcasing diminishing returns to multiple forms of incentives. Finally, some forms of gaming incentives are successful in increasing effort among the least task motivated, a property that is similar to extrinsic incentives. Implications for organizations seeking to implement gaming incentives are discussed.