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31.
  • Parameterization, Feature E... Parameterization, Feature Extraction and Binary Encoding for the Visualization of Tree‐Like Structures
    Lichtenberg, N.; Lawonn, K. Computer graphics forum, February 2020, 2020-02-00, 20200201, Letnik: 39, Številka: 1
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    The study of vascular structures, using medical 3D models, is an active field of research. Illustrative visualizations have been applied to this domain in multiple ways. Researchers made the ...
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32.
  • Neural Point Catacaustics f... Neural Point Catacaustics for Novel-View Synthesis of Reflections
    Kopanas, Georgios; Leimkühler, Thomas; Rainer, Gilles ... ACM transactions on graphics, 12/2022, Letnik: 41, Številka: 6
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    View-dependent effects such as reflections pose a substantial challenge for image-based and neural rendering algorithms. Above all, curved reflectors are particularly hard, as they lead to highly ...
Celotno besedilo
Dostopno za: NUK, UL
33.
  • Rate-Rendering Distortion O... Rate-Rendering Distortion Optimized Preprocessing for Texture Map Compression of 3D Reconstructed Scenes
    Kim, Soowoong; Do, Jihoon; Kang, Jungwon ... IEEE transactions on circuits and systems for video technology, 05/2024, Letnik: 34, Številka: 5
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    Textured meshes are widely used in computer graphics to represent 3D scenes, with UV mapping playing a crucial role in establishing a bijective mapping between the 3D mesh surface and a 2D texture. ...
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Dostopno za: IJS, NUK, UL
34.
  • Image‐Based Tree Variations Image‐Based Tree Variations
    Argudo, Oscar; Andújar, Carlos; Chica, Antoni Computer graphics forum, February 2020, Letnik: 39, Številka: 1
    Journal Article, Publication
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    The automatic generation of realistic vegetation closely reproducing the appearance of specific plant species is still a challenging topic in computer graphics. In this paper, we present a new ...
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Dostopno za: BFBNIB, DOBA, FZAB, GIS, IJS, IZUM, KILJ, NLZOH, NUK, OILJ, PILJ, PNG, SAZU, SBCE, SBMB, UILJ, UKNU, UL, UM, UPUK

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35.
  • Neural Rendering and Reenac... Neural Rendering and Reenactment of Human Actor Videos
    Liu, Lingjie; Xu, Weipeng; Zollhöfer, Michael ... ACM transactions on graphics, 11/2019, Letnik: 38, Številka: 5
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    We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the availability of a ...
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Dostopno za: NUK, UL

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36.
  • Single‐image Tomography: 3D... Single‐image Tomography: 3D Volumes from 2D Cranial X‐Rays
    Henzler, Phlipp; Rasche, Volker; Ropinski, Timo ... Computer graphics forum, 20/May , Letnik: 37, Številka: 2
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    As many different 3D volumes could produce the same 2D x‐ray image, inverting this process is challenging. We show that recent deep learning‐based convolutional neural networks can solve this task. ...
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Dostopno za: BFBNIB, DOBA, FZAB, GIS, IJS, IZUM, KILJ, NLZOH, NUK, OILJ, PILJ, PNG, SAZU, SBCE, SBMB, UILJ, UKNU, UL, UM, UPUK

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37.
  • Towards foveated rendering ... Towards foveated rendering for gaze-tracked virtual reality
    Patney, Anjul; Salvi, Marco; Kim, Joohwan ... ACM transactions on graphics, 11/2016, Letnik: 35, Številka: 6
    Journal Article
    Recenzirano

    Foveated rendering synthesizes images with progressively less detail outside the eye fixation region, potentially unlocking significant speedups for wide field-of-view displays, such as head mounted ...
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Dostopno za: NUK, UL
38.
  • HQ3DAvatar: High-quality Im... HQ3DAvatar: High-quality Implicit 3D Head Avatar
    Teotia, Kartik; R, Mallikarjun B; Pan, Xingang ... ACM transactions on graphics, 06/2024, Letnik: 43, Številka: 3
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    Multi-view volumetric rendering techniques have recently shown great potential in modeling and synthesizing high-quality head avatars. A common approach to capture full head dynamic performances is ...
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Dostopno za: NUK, UL
39.
  • Interactive Control over Te... Interactive Control over Temporal Consistency while Stylizing Video Streams
    Shekhar, Sumit; Reimann, Max; Hilscher, Moritz ... Computer graphics forum, July 2023, 2023-07-00, 20230701, Letnik: 42, Številka: 4
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    Image stylization has seen significant advancement and widespread interest over the years, leading to the development of a multitude of techniques. Extending these stylization techniques, such as ...
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40.
  • 3D Scene Creation and Rende... 3D Scene Creation and Rendering Via Rough Meshes: A Lighting Transfer Avenue
    Cai, Bowen; Li, Yujie; Liang, Yuqin ... IEEE transactions on pattern analysis and machine intelligence, 2024-Mar-27, Letnik: PP
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    This paper studies how to flexibly integrate reconstructed 3D models into practical 3D modeling pipelines such as 3D scene creation and rendering. Due to the technical difficulty, one can only obtain ...
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Dostopno za: IJS, NUK, UL
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