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zadetkov: 699
491.
  • Intuitive 3D flight gaming ... Intuitive 3D flight gaming with tangible objects
    Lin, Jhe-Wei; Cheng, Po-Wen; Lin, Chien-hung ... ACM SIGGRAPH 2016 Posters, 07/2016
    Conference Proceeding

    Object movement in virtual 3D space involves 3D rotations and translations. Conventional desktop interfaces are difficult for a user to simultaneously control the variations of six degrees of ...
Celotno besedilo
Dostopno za: NUK, UL
492.
  • The Impact of Tangible Prop... The Impact of Tangible Props on Gaming Performance and Experience in Gestural Interaction
    Reinhardt, Daniel; Hurtienne, Jörn Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction, 03/2018
    Conference Proceeding

    There is a widely-held belief in the TEI and games communities that using tangible props enhances the player performance and gaming experience. Building on prior research in gaming, we studied people ...
Celotno besedilo
Dostopno za: NUK, UL
493.
  • Slots-Memento Slots-Memento
    Li, Cun; Hu, Jun; Hengeveld, Bart ... Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction, 03/2019
    Conference Proceeding

    Mementos carry personal symbolic meaning and can be used to privately reflect on the past or share memories28. Older adults spend much time collecting mementos but spend less time telling stories ...
Celotno besedilo
Dostopno za: NUK, UL
494.
  • An 1834 Mediterranean Garde... An 1834 Mediterranean Garden in Berlin
    Ullmer, Brygg; Paar, Philip; Coconu, Liviu ... Proceedings of the 7th ACM International Symposium on Pervasive Displays, 06/2018
    Conference Proceeding

    In 2004, a team of researchers realized a semi-immersive interactive gallery installation, visualizing an 1834 Mediterranean garden, introduced as "italienisches Kunststück" (Italian legerdemain) by ...
Celotno besedilo
Dostopno za: NUK, UL
495.
  • Remote Biofeedback Sharing,... Remote Biofeedback Sharing, Opportunities and Challenges
    Frey, Jérémy; Cauchard, Jessica R. Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 10/2018
    Conference Proceeding
    Odprti dostop

    Biofeedback is commonly used to regulate one's state, for example to manage stress. The underlying idea is that by perceiving a feedback about their physiological activity, a user can act upon it. In ...
Celotno besedilo
Dostopno za: NUK, UL

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496.
  • Tangible vs. virtual repres... Tangible vs. virtual representations
    Cuendet, Sébastien; Bumbacher, Engin; Dillenbourg, Pierre Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design, 10/2012
    Conference Proceeding

    Tangible user interfaces (TUIs) have been the focus of much attention in the HCI and learning communities because of their many potential benefits for learning. However, there have recently been ...
Celotno besedilo
Dostopno za: NUK, UL
497.
  • Ultra-tangibles Ultra-tangibles
    Marshall, Mark; Carter, Thomas; Alexander, Jason ... Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 05/2012
    Conference Proceeding

    Tangible objects placed on interactive surfaces allow users to employ a physical object to manipulate digital content. However, creating the reverse effect - having digital content manipulate a ...
Celotno besedilo
Dostopno za: NUK, UL
498.
  • NeonDough: Illuminating Cla... NeonDough: Illuminating Clay Crafting with Conductive Clay
    Yamaoka, Junichi; Kakehi, Yasuaki The Transactions of Human Interface Society, 2012/11/25, Letnik: 14, Številka: 4
    Journal Article
    Odprti dostop

    In general, it is assumed that clay crafting with dynamic clay draws out creativity more than with common colored clay of which the color is static in contrast to its flexible form. NeonDough is clay ...
Celotno besedilo
Dostopno za: NUK, UL, UM, UPUK
499.
Celotno besedilo
Dostopno za: NUK, UL, UM, UPUK
500.
  • Emergent Interfaces Emergent Interfaces
    Dancu, Alexandru; Hedler, Catherine; Nielsen, Stig Anton ... Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 04/2015
    Conference Proceeding
    Odprti dostop

    In this paper, we present five types of constructive assemblies that emerge through a form-finding process resembling growth. The synthetic growth is obtained through the assembly of identical blocks ...
Celotno besedilo
Dostopno za: NUK, UL

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