Nowhere were Walkmans in higher demand than in the Netherlands. Especially youth embraced the device. This research presents a discourse analysis of Dutch media coverage of the Walkman from 1980 ...through 1995. It demonstrates that portable cassette players were met with pervasive cultural pessimism, for they were believed to symbolize and spur deplorable individualism, which purportedly manifested itself in consumerism; isolation; escapism; and inconsiderateness. In debates on all four topics, youth was made out to be materialistic and self-absorbed. Such criticism, this research argues, helped create a generational divide and added to a societal climate in which vested powers could discursively and economically target youth.
Walkman time machine Jacobson, Lisa Wells
New review of film and television studies,
04/02/2024, Letnik:
22, Številka:
2
Journal Article
Recenzirano
In the recent boom of 1980s-set television period dramas, the Walkman appears again and again as a symbol of the decade. This article argues that the Walkman (or personal stereo) is not just a ...one-way ticket into the past but can unsettle the temporality of the television serials in which it appears. It functions as a time machine - figuratively and occasionally even literally - by creating allegorical connections between past and present. Halt and Catch Fire (AMC, 2014-2017), The Americans (FX, 2013-2018), and Deutschland 83 (Sundance TV, 2015-2020) recreate for viewers the initial experience of the Walkman as a wondrously new piece of personal, mobile technology. Oblique comparisons to the smartphone sidestep didacticism, instead creating a defamiliarized perspective on current technology that has otherwise become a source of both boredom and anxiety. The Walkman further provides a structural metaphor for the 'complex' temporality of shows like Halt and Catch Fire: the back-and-forth spooling/unspooling mechanism of cassette tape access suggests that backward and forward movement in time are inherently intertwined. The Walkman's recurring appearances in these serial television narratives allow the shows to ponder how we arrived at our technological present and what might have gone differently.
Personal Stereo Tuhus-Dubrow, Rebecca
2017, 2017-09-07
eBook
'Object Lessons' is a series of short, beautifully designed books about the hidden lives of ordinary things. When the Sony Walkman debuted in 1979, people were enthralled by the novel experience it ...offered: immersion in the music of their choice, anytime, anywhere. But the Walkman was also denounced as self-indulgent and anti-social - the quintessential accessory for the 'me' generation. Rebecca Tuhus-Dubrow takes us back to the birth of the device, exploring legal battles over credit for its invention, its ambivalent reception in 1980s America, and its lasting effects on social norms and public space.
Mobile devices in the form of smartphones are transforming the temporality of consumption experiences, from languid and legato forms to isochronal and staccato forms. New communication technologies ...accelerate as well as alter mobile consumptionscapes. Rather than attempting to capture the elusive here-and-now essence of such fast-changing scenes, this essay invokes three historical episodes of technology and mobility - the transistor radio, the Walkman-style cassette device, and the MP3 player - to uncover the patterns that enhanced levels of mobility bring to the media consumption experience. In particular, by illuminating matters of time, some temporal framings are offered as correctives to spatially biased theories of mobile media. Drawing lessons from these historical episodes and blending in contemporary social theories about mobile technologies, we arrive at a temporally oriented view of the emergent consumptionscapes that can contribute to understanding the present era and the proximal future in terms of connecting both places and paces.
This article explores consumer practices of repair and reuse via a series of stories; the making of an iPod case, the sharing of Apple repair manuals, the development of a GI Joe computer game, the ...animation of a robotic dog, and the repair of a laptop computer. Together, these stories reveal how the space of consumption is shaped by a complex combination of physical design, software protection measures, restricted technical documentation and intellectual property laws. Within this highly controlled environment consumers are forced to adopt a tactical approach as they take up the products of mass-production and remake them to match their own desires. In forging unauthorised paths through the consumer environment, practices of repair and reuse challenge established notions of 'proper' use and reveal the commercial forces that shape consumption.
Celotno besedilo
Dostopno za:
BFBNIB, DOBA, IZUM, KILJ, NUK, PILJ, PNG, SAZU, UILJ, UKNU, UL, UM, UPUK
6.
Subjective tinnitus and hearing problems in adolescents Bulbul, Selda Fatma; Bayar Muluk, Nuray; Çakir, Elif Pınar ...
International journal of pediatric otorhinolaryngology,
08/2009, Letnik:
73, Številka:
8
Journal Article
Recenzirano
Abstract Objectives We investigated the hearing problems and tinnitus frequencies in adolescents at three public primary and two high schools. Methods This study was carried out at three public ...primary and two high schools. 428 Turkish school children (244 girls, 184 boys) were asked to voluntarily answer a set of questionnaires in their classrooms at the beginning of the training program. There were 250 students (105 male, 145 female) in Primary School and 178 (79 male, 99 female) students in High School. We used questionnaire to evaluate subjective tinnitus and hearing problems. Walkman usage, listening loud and noisy music, intra-familial physical trauma, concentration difficulty in class and school success were also evaluated. Results In age-related groups (Group 1 = 11–13 years; Group 2 = 13–15 years; Group 3 = 16–18 years), hearing loss was present in 32.1% of Group 1, 19% of Group 2 and 28.3% of Group 3. Listening loud and noisy music was reported in 81.8% of Group 1, 95.4% of Group 2 and 87% of Group 3. Tinnitus was present 36.8% in Group 2, 33.5% in Group 1 and 31.5% in Group 3. Tinnitus after listening loud music was present in 42.7% of Group 2, 36.1% of Group 3 and 25.6% of Group 1. Among all students with tinnitus, 19.5% considered their school success as very good, 41.1% as good and 39.4% as bad. In students, using Walkman, tinnitus was seen both in the right and left ears. Conclusion Tinnitus may be seen in adolescents at primary and high schools. Listening loud and noisy music and Walkman usage may cause an increase in the frequency of tinnitus manifestation. Adolescents should be educated about the hazardous effects of loud music. Education should include families, teachers, students, and whole community. These issues should be taken into public health policy of the countries.
Résumé Cet article présente les conclusions partielles d’une enquête de terrain sur l’écoute musicale « en balade ». Il repose sur quatre cents heures d’observations menées en 2005 et 2006 dans le ...train régional reliant Marseille à Avignon et quelques entretiens réalisés lors de divers voyages en 2009. La première conclusion pose l’écoute musicale et l’utilisation du baladeur comme remparts aux interactions possibles du train par la recherche de l’intimité, l’utilisation du baladeur pouvant signifier le désir d’isolement. La seconde proposition questionne le fait de faire entendre ses écoutes au travers des manifestations de l’écoute musicale (volume sonore important, manifestations corporelles, etc.). Par une approche sociale de la communication, les propositions faites ici interrogent le caractère régulateur de la musique et de ses dispositifs d’écoute dans l’espace public.
Provider: - Institution: - Data provided by Europeana Collections- Los auriculares desaparecieron de las calles con el fin de la era del walkman, a principios de los 90. Pero han vuelto reencarnados ...en complementos. La moda proveniente de los EEUU le ha dado un empujón a las empresas de sector, como la alemana Sennheiser, que fabrica auriculares desde hace ya varias décadas.- The headphones disappeared from the streets with the end of the walkman era, in the early 90s. But they have returned reincarnated in plugins. Fashion from the US has given a push to sector companies, such as the German Sennheiser, which has been making headphones for several decades.- All metadata published by Europeana are available free of restriction under the Creative Commons CC0 1.0 Universal Public Domain Dedication. However, Europeana requests that you actively acknowledge and give attribution to all metadata sources including Europeana
Head Cocoons Weber, Heike
The senses & society,
11/1/2010, 2010-11-00, 20101101, Letnik:
5, Številka:
3
Journal Article
Recenzirano
Listening with the aid of headphones was at the heart of the early radio culture of the 1920s. After those years, however, earphones became the exception as loudspeakers became the norm. For quite ...some time thereafter, the wiring of hearing was limited to the use of monaural earbuds in situations where the use of loudspeakers would have disturbed others. In West Germany, the binaural headphone started to make a comeback in the late 1960s due to the growing fragmentation of family life along with the widening range of electronic leisure possibilities and the rise of hi-fi culture. It was only at the end of the twentieth century, however, that binaural headphone listening emerged as the dominant culture of listening and caught up with the burgeoning mobile urban life style.
Taking the case of West Germany, this article asks: What is the impact of ear-wiring on social life? And, what new kinds of perception result from headphone listening? It traces how the use of earphones turned from being a static "technique of listening" into a mobile "technique of acoustic privatization." Ultimately, this article interprets today's portable headphones as "head cocoons" that enable mobile listeners to actively carve out sonic privacy while on the move.
iPod Listening as an I-voice Cenciarelli, Carlo
The Oxford Handbook of Cinematic Listening,
04/2021
Book Chapter
Walkman and iPod devices have often been discussed in quasi-cinematic terms. This typically implies an analogy between the personal stereo user and the transcendental subject of film theory, who is ...allowed to see and hear without being seen or heard. This chapter offers an alternative route. Taking as starting point a cinematic moment in which iPod listening is turned into a first-person voiceover, it suggests that cinematic and personal stereo listening share not only an orientation towards privatization and individualization but also a fantasy of communication: one that blurs the lines between “self” and “other” and between listening and speaking. Analyzing a wide range of films and historical marketing campaigns by Sony and Apple, the chapter shows how mainstream cinema—through its representational tropes and modes of spectatorial address—feeds into a broader cultural construction of personal stereo listening as a highly individualized activity that is always imaginatively open-ended.