Akademska digitalna zbirka SLovenije - logo
E-viri
Celotno besedilo
  • A. Rursch, Julie; Pfister, Paul; Luse, Andy; Tran, Tyler

    2018 IEEE Frontiers in Education Conference (FIE), 2018-Oct.
    Conference Proceeding

    Universities are now seeing the post-Millennial generation enrolling in freshman engineering courses. These outcome-oriented students engage with the course topics if they can see how the skills being developed can be used outside the classroom. To this end, the authors substituted a contemporary game controller, a PlayStation4 DualShock4 (DS4), for a microcontroller with sensors (Arduino Esplora) that was used in the freshman laboratory exercises to enhance the connection to the "real world" and increase engagement with the course concepts. Using laboratory scores from two consecutive fall semesters at a large, Midwestern university, the authors found the substitution of the DS4 for the Esplora had a significant positive effect on the total scores for the entire semester, as well as positive significant effect on the formalized lab reports.