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hits: 21
1.
  • Reconstructing personalized... Reconstructing personalized anatomical models for physics-based body animation
    Kadleček, Petr; Ichim, Alexandru-Eugen; Liu, Tiantian ... ACM transactions on graphics, 11/2016, Volume: 35, Issue: 6
    Journal Article
    Peer reviewed
    Open access

    We present a method to create personalized anatomical models ready for physics-based animation, using only a set of 3D surface scans. We start by building a template anatomical model of an average ...
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  • Audio2AB: Audio-driven coll... Audio2AB: Audio-driven collaborative generation of virtual character animation
    Niu, Lichao; Xie, Wenjun; Wang, Dong ... Virtual Reality & Intelligent Hardware, February 2024, Volume: 6, Issue: 1
    Journal Article
    Peer reviewed
    Open access

    Considerable research has been conducted in the areas of audio-driven virtual character gestures and facial animation with some degree of success. However, few methods exist for generating full-body ...
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  • Constraint-based motion opt... Constraint-based motion optimization using a statistical dynamic model
    Chai, Jinxiang; Hodgins, Jessica K. ACM transactions on graphics, 07/2007, Volume: 26, Issue: 3
    Journal Article
    Peer reviewed

    In this paper, we present a technique for generating animation from a variety of user-defined constraints. We pose constraint-based motion synthesis as a maximum a posterior (MAP) problem and develop ...
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  • Simulation of intelligent t... Simulation of intelligent target hitting in obstructed path using physical body animation and genetic algorithm
    Shivani, Shivendra; Tiwari, Shailendra Multimedia tools and applications, 04/2019, Volume: 78, Issue: 8
    Journal Article
    Peer reviewed

    Nowadays there are many real-time applications such as robotic motion, driver-less vehicle, intelligent target shooter(bullets and missiles), traffic routing in which human intervention is avoided. ...
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  • Rigid-motion-inspired liqui... Rigid-motion-inspired liquid character animation
    Zhang, Guijuan; Lu, Dianjie; Zhu, Dengming ... Computer animation and virtual worlds, 05/2013, Volume: 24, Issue: 3-4
    Journal Article
    Peer reviewed

    ABSTRACTWe present a rigid‐motion‐inspired method for animating liquid characters in this paper. Our method allows an animator to control the motion of liquid characters with motion capture data that ...
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  • An Active Model for Facial ... An Active Model for Facial Feature Tracking
    Ahlberg, Jörgen EURASIP journal on advances in signal processing, 06/2002, Volume: 2002, Issue: 6
    Journal Article
    Peer reviewed
    Open access

    We present a system for finding and tracking a face and extract global and local animation parameters from a video sequence. The system uses an initial colour processing step for finding a rough ...
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  • Live Free-View Video for So... Live Free-View Video for Soccer Games
    Amar, Islam; Elsana, Abdalla; El-Sana, Jihad Proceedings of the 28th International ACM Conference on 3D Web Technology, 10/2023
    Conference Proceeding
    Open access

    Free-view video lets viewers choose their camera parameters when watching a recorded or live event; they can interactively control the camera view and choose to focus on different parts of the scene. ...
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  • Speech-Driven Conversationa... Speech-Driven Conversational Agents using Conditional Flow-VAEs
    Taylor, Sarah; Windle, Jonathan; Greenwood, David ... Proceedings of the 18th ACM SIGGRAPH European Conference on Visual Media Production, 12/2021
    Conference Proceeding

    Automatic control of conversational agents has applications from animation, through human-computer interaction, to robotics. In interactive communication, an agent must move to express its own ...
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  • Constraint-based motion opt... Constraint-based motion optimization using a statistical dynamic model
    Chai, Jinxiang; Hodgins, Jessica K. ACM SIGGRAPH 2007 papers, 07/2007
    Conference Proceeding
    Peer reviewed

    In this paper, we present a technique for generating animation from a variety of user-defined constraints. We pose constraint-based motion synthesis as a maximum a posterior (MAP) problem and develop ...
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  • A Real-Time Model-Based Hum... A Real-Time Model-Based Human Motion Tracking and Analysis for Human-Computer Interface Systems
    Huang, Chung-Lin; Chung, Chia-Ying EURASIP journal on advances in signal processing, 09/2004, Volume: 2004, Issue: 11
    Journal Article
    Peer reviewed
    Open access

    This paper introduces a real-time model-based human motion tracking and analysis method for human computer interface (HCI). This method tracks and analyzes the human motion from two orthogonal views ...
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