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491.
  • A reinforcement learning-ba... A reinforcement learning-based strategy updating model for the cooperative evolution
    Wang, Xianjia; Yang, Zhipeng; Liu, Yanli ... Physica A, 05/2023, Volume: 618
    Journal Article
    Peer reviewed

    The emergence of cooperation between competing agents has been commonly studied through evolutionary games, but such cooperation often requires a mechanism or a third party to be activated and kept ...
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492.
  • Improving software security... Improving software security awareness using a serious game
    Yasin, Affan; Liu, Lin; Li, Tong ... IET software, 04/2019, Volume: 13, Issue: 2
    Journal Article
    Peer reviewed

    Protecting people from cyber threats imposes great challenges, not only technically, but also socially. To achieve the intended level of awareness, software security principles need to be shown with ...
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493.
  • A Game Theoretic Approach f... A Game Theoretic Approach for Privacy Preserving Model in IoT-Based Transportation
    Riahi Sfar, Arbia; Challal, Yacine; Moyal, Pascal ... IEEE transactions on intelligent transportation systems, 12/2019, Volume: 20, Issue: 12
    Journal Article
    Peer reviewed
    Open access

    Internet of Things applications using sensors and actuators raise new privacy related threats, such as drivers and vehicles tracking and profiling. These threats can be addressed by developing ...
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494.
  • Unified waste metrics: A ga... Unified waste metrics: A gamified tool in next-generation strategic planning
    Papamichael, Iliana; Pappas, Georgios; Siegel, Joshua E. ... The Science of the total environment, 08/2022, Volume: 833
    Journal Article
    Peer reviewed

    A gamification approach for tackling waste management planning and urban development provide a more engaging and interactive experience with high pedagogical potential. Existing serious games ...
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495.
  • CONVERGENCE TO THE MEAN FIE... CONVERGENCE TO THE MEAN FIELD GAME LIMIT
    Nutz, Marcel; San Martin, Jaime; Tan, Xiaowei The Annals of applied probability, 02/2020, Volume: 30, Issue: 1
    Journal Article
    Peer reviewed
    Open access

    We study the convergence of Nash equilibria in a game of optimal stopping. If the associated mean field game has a unique equilibrium, any sequence of n-player equilibria converges to it as n → ∞. ...
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496.
  • Pricing and Resource Alloca... Pricing and Resource Allocation via Game Theory for a Small-Cell Video Caching System
    Jun Li; He Chen; Youjia Chen ... IEEE journal on selected areas in communications, 08/2016, Volume: 34, Issue: 8
    Journal Article
    Peer reviewed
    Open access

    Evidence indicates that downloading on-demand videos accounts for a dramatic increase in data traffic over cellular networks. Caching popular videos in the storage of small-cell base stations (SBS), ...
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497.
  • Societal threat and cultura... Societal threat and cultural variation in the strength of social norms: An evolutionary basis
    Roos, Patrick; Gelfand, Michele; Nau, Dana ... Organizational behavior and human decision processes, July 2015, 2015-07-00, 20150701, Volume: 129
    Journal Article
    Peer reviewed
    Open access

    •We study cultural differences in strength of social norms for cooperation and coordination.•We study the effect of societal threats on the evolved strength of such social norms in evolutionary ...
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498.
  • Game-Based Learning for Stu... Game-Based Learning for Students’ Computational Thinking: A Meta-Analysis
    Ma, Jingsi; Zhang, Yi; Zhu, Zhifang ... Journal of educational computing research, 12/2023, Volume: 61, Issue: 7
    Journal Article
    Peer reviewed

    Computational thinking (CT) education has drawn increasing attention from educators and researchers. This study conducted a meta-analysis of 27 empirical studies to examine the effectiveness of ...
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499.
  • Narrative categorization in... Narrative categorization in digital game‐based learning: Engagement, motivation & learning
    Breien, Fredrik S.; Wasson, Barbara British journal of educational technology, January 2021, 2021-01-00, 20210101, Volume: 52, Issue: 1
    Journal Article
    Peer reviewed
    Open access

    Previous research shows that digital game‐based learning (DGBL) can have positive effects on engagement, motivation and learning, and that using narratives may reinforce these effects. A systematic ...
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500.
  • Zero-sum polymatrix games w... Zero-sum polymatrix games with link uncertainty: A Dempster-Shafer theory solution
    Deng, Xinyang; Jiang, Wen; Wang, Zhen Applied mathematics and computation, 01/2019, Volume: 340
    Journal Article
    Peer reviewed

    Polymatrix games belong to a class of multi-player games, in which players interact pairwisely and the underlying pairwise interactions are defined by a simple undirected graph where all the edges ...
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