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  • Robust solving of optical m... Robust solving of optical motion capture data by denoising
    Holden, Daniel ACM transactions on graphics, 08/2018, Volume: 37, Issue: 4
    Journal Article
    Peer reviewed

    Raw optical motion capture data often includes errors such as occluded markers, mislabeled markers, and high frequency noise or jitter. Typically these errors must be fixed by hand - an extremely ...
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  • Practical motion capture in... Practical motion capture in everyday surroundings
    Vlasic, Daniel; Adelsberger, Rolf; Vannucci, Giovanni ... ACM transactions on graphics, 07/2007, Volume: 26, Issue: 3
    Journal Article
    Peer reviewed

    Commercial motion-capture systems produce excellent in-studio reconstructions, but offer no comparable solution for acquisition in everyday environments. We present a system for acquiring motions ...
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  • Human movement and ergonomi... Human movement and ergonomics: An industry-oriented dataset for collaborative robotics
    Maurice, Pauline; Malaisé, Adrien; Amiot, Clélie ... The International journal of robotics research, 12/2019, Volume: 38, Issue: 14
    Journal Article
    Peer reviewed
    Open access

    Improving work conditions in industry is a major challenge that can be addressed with new emerging technologies such as collaborative robots. Machine learning techniques can improve the performance ...
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  • Skeleton-aware Graph-based ... Skeleton-aware Graph-based Adversarial Networks for Human Pose Estimation from Sparse IMUs
    Chen, Kaixin; Zhang, Lin; Wang, Zhong ... ACM transactions on multimedia computing communications and applications, 05/2024
    Journal Article
    Peer reviewed
    Open access

    Recently, sparse-inertial human pose estimation (SI-HPE) with only a few IMUs has shown great potential in various fields. The most advanced work in this area achieved fairish results using only six ...
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  • Style Invariant Locomotion ... Style Invariant Locomotion Classification for Character Control
    Boehs, G.E.; Vieira, M.L.H. Computer graphics forum, February 2019, 2019-02-00, 20190201, Volume: 38, Issue: 1
    Journal Article
    Peer reviewed

    We present a real‐time system for character control that relies on the classification of locomotive actions in skeletal motion capture data. Our method is both progress dependent and style invariant. ...
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  • Neural monocular 3D human m... Neural monocular 3D human motion capture with physical awareness
    Shimada, Soshi; Golyanik, Vladislav; Xu, Weipeng ... ACM transactions on graphics, 08/2021, Volume: 40, Issue: 4
    Journal Article
    Peer reviewed
    Open access

    We present a new trainable system for physically plausible markerless 3D human motion capture, which achieves state-of-the-art results in a broad range of challenging scenarios. Unlike most neural ...
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  • 023 Development of a bedside motion capture system: a pilot study
    Kopanidis, Paul; Lynch, Joe; Asikuzzaman, Md ... BMJ neurology open, 08/2021, Volume: 3, Issue: Suppl 1
    Journal Article
    Peer reviewed
    Open access

    ObjectivesPronator drift is one of many clinical signs that would benefit from detailed study, but this requires accurate measurement of movement in three dimensions. The Vicon system is currently ...
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  • Style‐Controllable Speech‐D... Style‐Controllable Speech‐Driven Gesture Synthesis Using Normalising Flows
    Alexanderson, Simon; Henter, Gustav Eje; Kucherenko, Taras ... Computer graphics forum, 20/May , Volume: 39, Issue: 2
    Journal Article
    Peer reviewed
    Open access

    Automatic synthesis of realistic gestures promises to transform the fields of animation, avatars and communicative agents. In off‐line applications, novel tools can alter the role of an animator to ...
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