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51.
  • 信以為真的神奇作用:以錯誤記憶為戲劇節目置入手法的機制效果 信以為真的神奇作用:以錯誤記憶為戲劇節目置入手法的機制效果
    陳怡如(Yi-Ju Chen); 周軒逸(Hsuan-Yi Chou) 臺大管理論叢, 12/2018, Volume: 28, Issue: 3
    Journal Article
    Peer reviewed

    越來越多企業投入台灣戲劇節目進行置入性行銷,然過去研究討論的作用機制多侷限於情感移轉,本文則聚焦於錯誤記憶,探討觀眾是否有可能在收看戲劇節目中的產品置入畫面後,隨時間的經過,而誤以為自己也曾經使用過該產品。實驗結果發現:(1)高圖像化的置入形式,可增加無產品經驗觀眾的錯誤記憶,進而產生較佳的產品態度;(2) ...
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52.
  • How brands appear in childr... How brands appear in children's movies. A systematic content analysis of the past 25 Years
    Naderer, Brigitte; Matthes, Jörg; Spielvogel, Ines International journal of advertising, 02/2019, Volume: 38, Issue: 2
    Journal Article
    Peer reviewed
    Open access

    Based on a theoretical framework of product placement characteristics, we present the most comprehensive content analysis of children's movies to date. We analyzed the integration of brands in 250 ...
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53.
  • Disclosing product placemen... Disclosing product placement in audiovisual media services: a practical and scientific perspective on the implementation of disclosures across the European Union
    Spielvogel, Ines; Naderer, Brigitte; Matthes, Jörg International journal of advertising, 03/2021, Volume: 40, Issue: 1
    Journal Article
    Peer reviewed
    Open access

    According to the law of the European Union (EU), broadcasters are obligated to inform consumers about the presence of product placements (PP) through disclosures. To ascertain whether disclosures are ...
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54.
  • Product placements in socia... Product placements in social settings: The impact of coviewing on the recall of placed brands
    Coker, Kesha K.; Altobello, Suzanne A. Journal of business research, 06/2018, Volume: 87
    Journal Article
    Peer reviewed

    Product placements are often consumed in social settings. However, the product placement literature has yet to adequately incorporate social settings into its research agenda. This research adds to ...
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55.
  • Doing good while playing: T... Doing good while playing: The impact of prosocial advergames on consumer response
    Sung, Yoon Hi; Lee, Wei-Na Computers in human behavior, 20/May , Volume: 106
    Journal Article
    Peer reviewed

    This research explored how a new platform of advergames functions to communicate prosocial initiatives. A 2 (Advergame narratives: with vs. without a prosocial narrative) × 2 (Company placement in ...
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  • What’s done in the dark wil... What’s done in the dark will be brought to the light: effects of influencer transparency on product efficacy and purchase intentions
    Woodroof, Parker J; Howie, Katharine M; Syrdal, Holly A ... The journal of product & brand management, 08/2020, Volume: 29, Issue: 5
    Journal Article
    Peer reviewed

    Purpose The purpose of this paper is to examine the impact of the type of disclosure used by social media influencers on consumer evaluations of influencer transparency, product performance ...
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  • A publicidade sem caráter e... A publicidade sem caráter e a estética do velamento
    Carrascoza, João Anzanello Rumores, 07/2020, Volume: 14, Issue: 27
    Journal Article
    Peer reviewed
    Open access

    A expansão tecnológica das últimas décadas no campo midiático levou as agências de publicidade a adotarem novas formas de produzir e veicular mensagens para as marcas anunciantes e seus produtos e ...
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  • Size does matter: Effects o... Size does matter: Effects of in-game advertising stimuli on brand recall and brand recognition
    Chaney, Isabella; Hosany, Sameer; Wu, Meng-Shan Sharon ... Computers in human behavior, September 2018, 2018-09-00, 20180901, Volume: 86
    Journal Article
    Peer reviewed
    Open access

    Rapid growth in the global gaming industry has created substantial opportunities for marketers. The potential and effectiveness of in-game advertising have attracted increasing attention from ...
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  • How Age and Disclosures of ... How Age and Disclosures of Sponsored Influencer Videos Affect Adolescents’ Knowledge of Persuasion and Persuasion
    van Reijmersdal, Eva A.; van Dam, Sophia Journal of youth and adolescence, 07/2020, Volume: 49, Issue: 7
    Journal Article
    Peer reviewed
    Open access

    This study examines the effects of age (early versus middle adolescence) combined with the content of disclosures for sponsoring in online influencer videos on adolescents’ knowledge of persuasion ...
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