The purpose of this study was to determine how financial literacy affects the personal financial management behavior of Economic Education students, Padang State University. The type of research used ...is causative research with a population of all students of Economics Education, Faculty of Economics, Padang State University or as many as 464 people. And the technique used in sampling is purposive random sampling with a total sample of 82 students of Economics Education. Data collection techniques are carried out by distributing questionnaires or online questionnaires. To ensure that the questionnaire or questionnaire used in this study was used to test the validity and test reliability. Before performing the data analysis technique, the classical assumption test was carried out using the normality test, multicollinearity test and heteroscedasticity test. The data analysis technique used is simple regression analysis with the help of SPSS 21. The results of this study indicate that financial literacy has a significant effect on the personal financial management behavior of Economic Education students.Keywords : literacy, personal financial management behavior
This study aims to determine the effect of applying active learning model type index card match on students’ higher order thinking skills. The type of this study is quasi-experimental research. The ...quasi-experimental design used was a nonequivalent control group design. The population in this study were all Class XI Social Sciences students at Public High School 2 Tilatang Kamang for the 2021/2022 academic year. Sampling in this study used simple random sampling technique of 52 respondents. The data analysis technique used Two-Way ANOVA with the SPSS version 22 program. The data collection method used test, questionnaires, and observation sheet. Based on the results of the research and data analysis, it can be concluded that the higher order thinking skills of students who are taught with the index card match learning model are significantly higher than those taught using the conventional learning model, the higher order thinking skills of students who have high learning activities is significantly higher than students who have low learning activities, and the index card match learning model and learning activities do not interact with each other in influencing students’ higher order thinking skills, which means that the two factors do not simultaneously exert their influence.
This study aimed to determine the difference in the level of student learning success using the Problem-Solving method and the Recitation method in learning Automation of Public Relations and ...Protocol Governance at SMK Negeri 3 Padang using Quasi-Experimental type with Noneequivalent Control Group Design. The population of this study was 61 students with a sample of all parts of the population. The sampling technique was Total Sampling. The research instrument was in the form of test questions. The data analysis technique used was descriptive analysis, Prerequisite Analysis Test, namely Normality Test and Homogeneity Test, N-Gain Score Test, Wilcoxon Test, and Mann Whitney Test. Data processing used SPSS Version 22. The results showed an N-Gain Score of 0.27, G < 0.3 (low category). The results of hypothesis testing are: (1) There were differences in student learning outcomes before and after using the Problem-Solving method with a significance value of 0.002 < 0.005. (2) There was no difference in student learning outcomes before and after using the Recitation method with a significance value of 0.399 > 0.05. (3) There was no difference in student learning outcomes between those using the Problem Solving method and the Recitation method with a significance value of 0.435 > 0.05.
This study aims to analyze the effect of education, business capital, raw materials and work experience on the productivity of songket MSME in Lima Puluh Kota and Tanah Datar districts. This type of ...research is descriptive associative. The population in this study were songket MSME entrepreneurs. The sample used was 33 people using saturated samples. The type of data used is primary data. The data collection technique used a questionnaire. The collected data were analyzed using multiple regression analysis. The results of this study indicate that 1) education has a positive and significant effect on the productivity of songket MSME in Lima Puluh Kota and Tanah Datar districts, 2) business capital has a positive and significant effect on the productivity of songket MSME, 3) raw materials positive and significant effect on the productivity of songket MSME, 4) work experience has a positive and significant effect on the productivity of songket MSME.Keywords : produktivity, MSME, educational, bussines capital, raw materials, work experince
A qualify learning process that is fullfill the needs of students is urgent for a teacher, so that the expected learning objectives can be achieved. Implementation of multi-media in learning is one ...of alternative method. Lectora inspire is a program that can be used by teachers in designing multi-media learning. Lectora inspire can be used to combine flash, record video, combine images and screen capture. Lectora Inspire has the advantage of being user friendly, because it does not require understanding of complex programming languages. The design and manufacture of multi- media using the Lectora Inspire program is carried out by providing integrated training to teachers of SLTPN 7 Payakumbuh City. Training methods are provided by providing information, discussion, guided practice, independent practice and ending with evaluation.Keywords : media, instructional, lectora inspire
This study aimed to produce an Android-based interactive media for economic learning in class X SMA/MA which was valid and practical. This type of research was Research and Development (R & D). The ...research was conducted at SMA N 1 Salimpaung for the 2020/2021 academic year. The test subjects involved in the research were media, language, material and evaluation validators, economics teachers and students. The model in this development used a 4-D model, namely definition, design, development, and dissemination, but this research was limited to the develop stage. The results of study obtained a score of 86.65%, from the material validator with a very decent category. The media validator obtained a score of 87.3%, with a very decent category. The assessment of the language validator got a score of 83% with a very decent category. Meanwhile, the evaluation validator got a score of 92% with a very decent category. The practicality results of the teacher obtained a score of 92.78% and the assessment of the students was 94.9%. The results of both assessments were in the very practical category. This android-based interactive media was declared very feasible to be applied to economics learning material for capital markets.
This research aimed to find to find out whether there was the effect of learning media on the level of financial knowledge of students. The kind of this reseacrh was quasi-experimental reseacrh. The ...quasi-experimental design used was a pretest posttest control group design. The media used in this study is the Fillecya (Financial literacy) Board. The population of this study was all X IPS classes of SMA N 2 Lubuk Basung in academic year 2019/2020 consisting of five classes. The researcher took two classes as the sample, they were X IPS 1 and X IPS 2 as the experimental and control class in this research. In the experimental class the value of the level of financial knowledge of students was 81.97 and the increase in the average value of the level of financial knowledge was 25.44 with an N gain of 0.57 (medium category). In the control class the value of the financial literacy level of students is 68.83 and the increase in the average value of financial literacy levels is 21.60 with an N gain of 0.40 (medium category). Based on the t test, it showed that the value of sig. 0,000 <0.05, so it can be summarized that 1) instructional media influenced the level of financial knowledge of students, 2) there were differences in the level of financial knowledge before and after learning by using fillecya board learning media, 3) there were some differences in the level of financial knowledge before and after learning without using learning media (conventional).Keywords: fillecya board, financial knowledge
This research was conducted to reveal the influence of student income, parents' socio-economic status, tastes, and financial literacy on the rationality of consumption behavior of students of the ...Faculty of Economics, Padang State University. The type of research used is quantitative research with causal research design and descriptive method. The population in this study were the 2015, 2016, and 2017 UNP Economics Faculty undergraduate students with a sample size of 169 from a population of 1691 students. The technique used in sampling was proportionate stratified random sampling, research data was obtained through questionnaires. The research data were analyzed by multiple regression tests with the help of the SPSS version 21 application program. Keyword: Income, Socio-Economics Status, Tastes, Financial Literacy Rationality of Consumption Behavior
An accounting lesson is a lesson that requires students to be able to understand the concept of theory and calculation simultaneously. In order for learning to be interesting, varied, and ...interactive, learning media is needed for students so that they will be interested in participating in the learning process. Android-based digital learning media can help students understand learning both online and offline. The types of research use Research and Development (R&D). The test of the validity of the Android-based learning media is carried out by competent validators consisting of material expert validators, linguists, and media experts. The development of digital accounting learning media was developed using a 4-D model, define, designed, develop and disseminate. However, this research is limited to the dissemination stage. The results of this study indicate that the development of accounting digital learning media is declared "very feasible" after going through the validity test stage by material experts with a score of 92.8%, validity testing by linguists obtained a score of 87.5%, and validity testing by media experts with a score of 95.6% so this product is very feasible to be tested.