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zadetkov: 85
51.
  • Do People Use Games to Comp... Do People Use Games to Compensate for Psychological Needs During Crises? A Mixed-Methods Study of Gaming During COVID-19 Lockdowns
    Ballou, Nick; Deterding, Sebastian; Iacovides, Ioanna ... CHI Conference on Human Factors in Computing Systems, 04/2022
    Conference Proceeding
    Odprti dostop

    Do people use games to cope with adverse life events and crises? Research informed by self-determination theory proposes that people might compensate for thwarted basic psychological needs in daily ...
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52.
  • Are You Open? A Content Ana... Are You Open? A Content Analysis of Transparency and Openness Guidelines in HCI Journals
    Ballou, Nick; Warriar, Vivek R.; Deterding, Sebastian Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, 05/2021
    Conference Proceeding
    Odprti dostop

    Within the wider open science reform movement, HCI researchers are actively debating how to foster transparency in their own field. Publication venues play a crucial role in instituting open science ...
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PDF
53.
  • How to Play Video Games How to Play Video Games
    Payne, Matthew Thomas; Huntemann, Nina B 2019, 2019-03-26, Letnik: 1
    eBook

    Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: ...
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54.
  • Cookie Clicker
    Deterding, Sebastian How to Play Video Games, 2020, Letnik: 1
    Book Chapter
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55.
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56.
  • Ethereum Crypto-Games: Mech... Ethereum Crypto-Games: Mechanics, Prevalence, and Gambling Similarities
    Scholten, Oliver James; Hughes, Nathan Gerard Jayy; Deterding, Sebastian ... Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 10/2019
    Conference Proceeding
    Odprti dostop

    Ethereum crypto-games are a booming and relatively unexplored area of the games industry. While there is no consensus definition yet, 'crypto-games' commonly denotes games that store tokens, e.g. ...
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57.
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58.
  • Adapting Cognitive Task Ana... Adapting Cognitive Task Analysis to Elicit the Skill Chain of a Game
    Horn, Britton; Cooper, Seth; Deterding, Sebastian Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 10/2017
    Conference Proceeding
    Odprti dostop

    Playing a game is a complex skill comprising a set of more basic skills. These skills commonly map onto the main mechanics of the game, and build and depend on each other in a nested learning ...
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PDF
59.
  • Prevalence and Salience of ... Prevalence and Salience of Problematic Microtransactions in Top-Grossing Mobile and PC Games: A Content Analysis of User Reviews
    Petrovskaya, Elena; Deterding, Sebastian; Zendle, David I Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems, 04/2022
    Conference Proceeding
    Odprti dostop

    Microtransactions have become a major monetisation model in digital games, shaping their design, impacting player experience, and raising ethical concerns. Research in this area has chiefly focused ...
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60.
  • Influencers in Multiplayer ... Influencers in Multiplayer Online Shooters
    Canossa, Alessandro; Azadvar, Ahmad; Harteveld, Casper ... Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 05/2019
    Conference Proceeding
    Odprti dostop

    In a wide range of social networks, people's behavior is influenced by social contagion: we do what our network does. Networks often feature particularly influential individuals, commonly called ...
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