Penelitian ini bertujuan untuk mengembangkan gim online multiplayer berbasis web yang fokus pada pemahaman matematika dengan tujuan meningkatkan minat belajar siswa terhadap matematika. Bermain gim ...atau video game telah menjadi aktivitas yang digemari oleh banyak kalangan sebagai media rekreasi dan sarana untuk bersosialisasi. Selain itu, video game juga memiliki potensi sebagai alat pembelajaran yang efektif. Salah satu permainan kartu yang telah terbukti efektif dalam melatih kemampuan perhitungan matematika dan meningkatkan minat belajar siswa terhadap matematika adalah permainan “24”. Dalam konteks permainan kartu “24”, masih terdapat kendala seperti kesulitan aksesibilitas dan peraturan permainan yang tidak konsisten. Oleh karena itu, dikembangkanlah gim kartu “24” berbasis web dengan fitur multiplayer. Gim ini dirancang untuk meningkatkan kemampuan berhitung matematika dasar pada siswa dan memberikan pengalaman bermain yang menarik serta menyenangkan yang diharapkan dapat meningkatkan minat siswa terhadap pembelajaran matematika.
As known as Parallel-Link Robot, Delta Robot is a kind of Manipulator Robot that consists of three arms mounted in parallel. Delta Robot has a central joint constructed as an end-effector represented ...as a gripper. An Analysis of Inverse Kinematic (IK) used to convert the end-effector trajectory (X, Y) into rotations of stepper motors (ZA, ZB and ZC). The proposed method used Artificial Neural Networks (ANNs) to simplify the process of IK solver. The IK solver generated the datasets contain motion data of the Delta robot. There are 11 KB Datasets consist of 200 motion data used to be trained. The proposed method was trained in 58.78 seconds in 5000 iterations. Using a learning rate (α) 0.05 and produced the average accuracy was 97.48%, and the average loss was 0.43%. The proposed method was also tested to transfer motion data over Socket.IO with 115.58B in 6.68ms.
Aplikasi chatting merupakan aplikasi yang penting pada sebuah perusahaan besar karena dapat dipastikan antara divisi satu dengan divisi yang lain berada di lokasi yang berjauhan. EDP Keuangan PT. ...Pura Barutama Kudus bertugas dalam pembuatan program aplikasi yang terkait dengan pengolahan data keuangan dan faktur di semua unit di PT. Pura Barutama. Aplikasi keuangan yang telah ada akan selalu berkembang sesuai dengan kebutuhan user. Kendala yang dihadapi adalah aktivitas komunikasi dan penyebaran informasi pada PT Pura Barutama dilakukan dengan menggunakan layanan email maupun aplikasi messenger. Untuk menggunakan layanan tersebut, perangkat yang digunakan harus selalu terkoneksi dengan internet. Apabila internet mati maka komunikasi tidak dapat dilakukan. Jalan satu-satunya untuk menyebarkan informasi adalah dengan menelepon satu-persatu ke tiap-tiap unit. Hal ini menimbulkan ketidakefisienan pekerjaan dan produktivitas perusahaan menjadi terganggu. Pada penelitian ini dilakukan perancangan aplikasi chatting dengan menggunakan Framework CodeIgniter, Socket.IO dan Framework Foundation untuk mengatasi masalah yang ada. Hasil dari penelitian ini adalah aplikasi chatting berbasis web yang dibangun menggunakan Framework CodeIgniter, Socket.IO dan Framework Foundation terbukti dapat membantu user untuk saling berkomunikasi atau melakukan attach file, serta mempermudah melakukan penyebaran informasi atau pengumuman baik dalam kondisi terhubung internet maupun tidak.
WebRTC (Web Real-Time Communication) is a technology that enables browser-to-browser communication. Therefore, a signalling mechanism must be negotiated to create a connection between peers. The main ...aim of this paper is to create and implement a WebRTC hybrid signalling mechanism named (WebNSM) for video conferencing based on the Socket.io (API) mechanism and Firefox. WebNSM was designed over a combination of different topologies, such as simplex, star and mesh. Therefore it offers several communications at the same time as one-to-one (unidirectional/bidirectional), one-to-many (unidirectional) and many-to-many (bi-directional) without any downloading or installation. In this paper, WebRTC video conferencing was accomplished via LAN and WAN networks, including the evaluation of resources in WebRTC like bandwidth consumption, CPU performance, memory usage, Quality of Experience (QoE) and maximum links and RTPs calculation. This paper presents a novel signalling mechanism among different users, devices and networks to offer multi-party video conferencing using various topologies at the same time, as well as other typical features such as using the same server, determining room initiator, keeping the communication active even if the initiator or another peer leaves, etc. This scenario highlights the limitations of resources and the use of different topologies for WebRTC video conferencing.
The Emergency Intercom System (EIS) is a communication and video conferencing system designed to enhance emergency response in areas, such as malfunctioning lifts. This paper presents a feasibility ...analysis of EIS as internet of things device, focusing on the utilization of WebRTC over WebSocket, Socket.io, and LAN device hostname assignment. The study evaluates performance metrics including latency, throughput, dropped calls, lost packets, audio and video quality, resource utilization, and network bandwidth. The results indicate that EIS offers acceptable latency, sufficient throughput for simultaneous calls, minimal dropped calls and lost packets, and satisfactory audio and video quality. The system demonstrates effective communication and video conferencing capabilities, making it a promising solution for improving emergency response in areas. The findings highlight the potential for further research to optimize performance, address security considerations, and extend the system's applicability in diverse emergency scenarios.
Upholding academic integrity during exams has always been difficult in the world of online learning. We provide a novel approach to solve this problem: an AI-proctored exam Portal combined with a ...mobile companion app. This solution uses artificial intelligence for proctoring and enables instructors to prepare and conduct exams safely. The site includes elements like multiple-choice exams, written assessments with a question bank, and integrated course modules with quizzes and videos. With the use of AI algorithms, the exam process is tracked in real time, and each student receives a thorough report. Additionally, the mobile companion app improves the assessment process's integrity by acting as an additional monitoring tool and giving a side view of the student during the test. This article describes the architecture, functionality, and use of the AI-Proctored Exam Portal and its accompanying mobile application, emphasizing the platform's effectiveness in guaranteeing transparent and equitable testing in the online learning environment.
India ranks among the top countries experiencing worst traffic congestion in the world. According to the reports, in India it takes more than 400 minutes to reach a hospital for every second heart ...attack patient which is almost 13 times more than the ideal time of 30 minutes. The primary aim of this proposed solution is to minimize the response time of ambulances approaching the needy. Our proposed approach of the 'One-Tap-Button' emergency response app provides just one 'SOS' (Save Our Souls) button which sends the location of the user to the nearest hospital or medical center within a definite range set in the app via a library called socket.io. The location with the notification mentioning the details of the patient/victim is viewed in the integrated Google Maps app interface. A GPS (Global Positioning System) modem fitted in the ambulance which is responsible for keeping live track of their location by the servers i.e., the hospital's portal. WebRTC (Web Real-Time Communications) live video streaming feature enables direct patient-doctor communication during emergencies, facilitating real-time audio and video transmission. This seamless integration enhances emergency response and prompt healthcare communication.
Lawyer and client relationship is more of a professional relationship. The relationship is developed in a case through mutual communication or connection between client and lawyer. To make the ...communication better and easier, we want to create a virtual platform. The existing platforms only shows lawyers details, previous cases which helps clients to contact them through other media like telephone, or email. These platforms only show their profile from their own viewpoint. There is no opportunity for clients to see the original picture or compare among lawyers. It is also difficult to find the lawyer who is the most suitable for client's case. Our platform aims to solve this problem by creating a platform where lawyers will be able to show their profile, cases and clients can compare among those to find the most suitable lawyer for his or her case. A user can register as a Lawyer or a client in the system using an email address. The registration will be verified by an admin who will act as a super user of the system. Lawyer and client can also monitor meeting schedule, case date, latest findingsto keep themselves updated with each other. Client can easily find lawyer's location using Google Maps. Client can also easily get appointment from the lawyer. Lawyer and Client can also conduct their meeting through video chat using the platform which lessens the hassle of physical meeting and also helpful in any kind of pandemic period. Client can also make payment through the platform which will make the transaction easier.
The paper describes the development of the three prototypes which enable monitoring of heart pulse sensor data on the cloud. The prototypes are based on a) Bluetooth module, b) Low Energy Bluetooth ...module and c) ESP8266 Wi-Fi module. The client side implementation is developed by the application of JavaScript. Node.js was used on the server side with application of node-serialport library with Bluetooth modules. In the case where ESP8266 Wi-Fi module was used, the data was transmitted directly to the cloud. The three different prototypes were compared according to the power consumption and complexity of design. The code example is provided illustrating the approach to develop cloud based graphing interface for biomedical mobile monitoring.