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zadetkov: 175
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  • Development of Edu-Kit Medi... Development of Edu-Kit Media for Entrepreneurship Learning based on Gamification Model Toward Disruptive Education
    Kusdiyanti, Heny; Karkono; Sopingi ... International journal of interactive mobile technologies, 02/2022, Letnik: 16, Številka: 4
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    The current fact shows that entrepreneurship education is only a textbook without providing experimental learning to students. The current solutions have not been able to accommodate the needs of ...
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  • Organizational learning and... Organizational learning and technological innovation: the distinct dimensions of novelty and meaningfulness that impact firm performance
    Zuo, Li; Fisher, Gregory J.; Yang, Zhi Journal of the Academy of Marketing Science, 11/2019, Letnik: 47, Številka: 6
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    This manuscript delineates technological innovation into the separate dimensions of novelty and meaningfulness to examine how a firm’s organizational learning modes of adaptive learning and ...
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  • The Types of Learning Appro... The Types of Learning Approaches Used by Engineering Students in Three Scenarios: An Adaptation of the R-SPQ-2F to China
    Zhao, Chunyu; Hou, Haiyang; Gu, Qiongying Frontiers in psychology, 07/2022, Letnik: 13
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    Deep learning is a type of high-level learning that has received widespread attention in research on higher education; however, learning scenarios as an important variable have been ignored to some ...
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  • Case study: an internationa... Case study: an international business negotiation course design and implementation of a VR-based experiential learning environment
    Jiang, Jian-Guo; Li, Qing-Shen; Guan, Xin Interactive learning environments, 10/2022, Letnik: ahead-of-print, Številka: ahead-of-print
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    Experimental learning is one kind of contextual learning, which places learners in a variety of virtual or real contexts to acquire knowledge, gain ability and experience, and generates emotion ...
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  • Innovative Development of S... Innovative Development of Student Skills in Raw Materials Engineering Programs
    Ramírez Masferrer, Javier Angel; Herrera Herbert, Juan; Kindelan Echevarría, Paz U.Porto Journal of Engineering, 02/2022, Letnik: 8, Številka: 1
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    The CDIO Initiative (Conceive, Design, Implement, Operate), successfully adopted in those engineering disciplines where the final result is the design and engineering of an innovative product, had ...
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7.
  • Service based learning – a bespoke tool to turn prospective students into better employees
    Cristina Elena NICOLESCU; Teodora Ioana BIȚOIU; Claudia Elena MARINICĂ Cross-Cultural management journal, 12/2023, Letnik: XXV, Številka: 2
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    Universities play a fundamental role when it comes to professional life and for this purpose, they focus on innovative forms of pedagogy that stimulate the development of students' skills and their ...
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  • Interpretable Hybrid Experi... Interpretable Hybrid Experimental Learning for Trading Behavior Modeling in Electricity Market
    Liu, Wenxuan; Zhao, Junhua; Qiu, Jing ... IEEE transactions on power systems, 2023-March, 2023-3-00, 20230301, Letnik: 38, Številka: 2
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    A modern electricity market is essentially a complex network, characterized by complicated interactions among cyber communications, physical systems, and social agents. Trading behavior modeling has ...
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  • Gamified Blockchain Educati... Gamified Blockchain Education in Experiential Learning: An Analysis of Students' Cognitive Well-Being
    Tsang, Yung Po; Lee, Carman Ka Man; Wu, Chun Ho ... IEEE transactions on education, 05/2024
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    Contribution: This research explores the effectiveness of a proposed teaching strategy in blockchain education, finding that it enhances learning outcomes, cognitive well-being, and student ...
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zadetkov: 175

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