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zadetkov: 16.796
491.
Celotno besedilo
492.
  • Cryptocurrency gamification... Cryptocurrency gamification: Having fun or making money
    Prachayanant, Pariwut; Kraiwanit, Tanpat; Chutipat, Veraphong Journal of Governance and Regulation, 2023, Letnik: 12, Številka: 2
    Journal Article
    Recenzirano
    Odprti dostop

    The purpose of gamification in cryptocurrencies is to improve user engagement through game-thinking (Kabita, 2020; Rodrigues et al., 2019). Yet, it is unclear whether participants are motivated by ...
Celotno besedilo
493.
  • Strengths And Challenges In... Strengths And Challenges In Station Rotation Gamification
    Azlinda, Shafie; Zaleha, Abdullah Journal for educators, teachers and trainers, 2023, Letnik: 14
    Journal Article
    Recenzirano
    Odprti dostop

    Gamification is a pedagogical strategy for improving the learning environment for students. It has been positioned as a remedy for issues with student engagement, learning, and retention that are ...
Celotno besedilo
494.
  • Gamification-based Virtual ... Gamification-based Virtual Reality and Post-burn Rehabilitation: How Promising Is That?
    Zavarmousavi, Maryam; Eslamdoust-Siahestalkhi, Fatemeh; Feizkhah, Alireza ... Bulletin of emergency & trauma, 01/2023, Letnik: 11, Številka: 2
    Journal Article
    Recenzirano
    Odprti dostop

    Some non-pharmacological techniques have been shown to effectively reduce pain, including cognitive-behavioral therapy, hypnosis, relaxation techniques, and interaction through television, music, and ...
Celotno besedilo
495.
  • Comparison of Gamification,... Comparison of Gamification, Game-Based Learning, and Serious Games in Medical Education: A Scientometrics Analysis
    Zohari, Mohadeseh; Karim, Neda; Malgard, Shiva ... Journal of advances in medical education & professionalism 11, Številka: 1
    Journal Article
    Odprti dostop

    Game in education aims to enhance human motivation and performance in a given activity. Gamification experts and health researchers are still unsure about the status of progress of game for health. ...
Celotno besedilo
496.
  • A mobile gamification learn... A mobile gamification learning system for improving the learning motivation and achievements
    Su, C-H.; Cheng, C-H. Journal of computer assisted learning, 06/2015, Letnik: 31, Številka: 3
    Journal Article
    Recenzirano

    This paper aims to investigate how a gamified learning approach influences science learning, achievement and motivation, through a context‐aware mobile learning environment, and explains the effects ...
Celotno besedilo
497.
  • How Gamification Can Be Use... How Gamification Can Be Used to Help Consumers Reach Their Saving Goals
    Hashim, Nethal; Scopelliti, Irene; Steinmetz, Janina Advances in Consumer Research, 01/2021, Letnik: 49
    Conference Proceeding
    Recenzirano

    We test the hypothesis that gamification can increase consumer saving behavior. In a field study (N = 331), consumers who logged their savings over a 4-week period in a gamified web app were more ...
Celotno besedilo
498.
  • Teaching Indonesian Speakin... Teaching Indonesian Speaking Skills with A Gamification Approach
    Siregar, Yunarni; Iskandar, Ifan; Dewanti, Ratna English Education Journal, 12/2022, Letnik: 13, Številka: 3
    Journal Article
    Recenzirano
    Odprti dostop

    Speaking skills are essential language skills to master in the digital era. Indonesian teachers are therefore challenged to develop approaches and materials according to the development of students ...
Celotno besedilo
499.
  • The Impact of Building Occu... The Impact of Building Occupant Behavior on Energy Efficiency and Methods to Influence It: A Review of the State of the Art
    Paone, Antonio; Bacher, Jean-Philippe Energies (Basel), 04/2018, Letnik: 11, Številka: 4
    Journal Article
    Recenzirano
    Odprti dostop

    Buildings consume a significant amount of energy, estimated at about one-third of total primary energy resources. Building energy efficiency has turned out to be a major issue in limiting the ...
Celotno besedilo

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500.
  • Impact of mobile technology... Impact of mobile technology-enabled HR gamification on employee performance: An empirical investigation
    Benitez, Jose; Ruiz, Laura; Popovic, Ales Information & management, June 2022, 2022-06-00, Letnik: 59, Številka: 4
    Journal Article
    Recenzirano
    Odprti dostop

    •How does mobile technology-enabled HR gamification affect employee job performance?•Our central thesis was tested with a survey dataset from 134 Spanish firms.•Mobile technology is associated with ...
Celotno besedilo

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