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zadetkov: 68
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  • Computational model for hyp... Computational model for hyper-realistic image generation using uniform shaders in 3D environments
    Calabuig-Barbero, Eduardo; Davia-Aracil, Miguel; Mora-Mora, Higinio ... Computers in industry, December 2020, 2020-12-00, Letnik: 123
    Journal Article
    Recenzirano

    •Physically based rendering.•3D hyper-realistic visualization.•Footwear model generation.•OpenGL and WebGL visualization. 3D engines for real time CAD geometry representation have been improved ...
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  • PBR-Net: Imitating Physical... PBR-Net: Imitating Physically Based Rendering Using Deep Neural Network
    Dai, Peng; Li, Zhuwen; Zhang, Yinda ... IEEE transactions on image processing, 01/2020, Letnik: 29
    Journal Article
    Recenzirano

    Physically based rendering has been widely used to generate photo-realistic images, which greatly impacts industry by providing appealing rendering, such as for entertainment and augmented reality, ...
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  • Physically-inspired Deep Li... Physically-inspired Deep Light Estimation from a Homogeneous-Material Object for Mixed Reality Lighting
    Park, Jinwoo; Park, Hunmin; Yoon, Sung-Eui ... IEEE transactions on visualization and computer graphics, 05/2020, Letnik: 26, Številka: 5
    Journal Article
    Recenzirano

    In mixed reality (MR), augmenting virtual objects consistently with real-world illumination is one of the key factors that provide a realistic and immersive user experience. For this purpose, we ...
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  • Appearance synthesis of flu... Appearance synthesis of fluorescent objects with mutual illumination effects
    Tominaga, Shoji; Guarnera, Giuseppe Claudio Color research and application, June 2022, 2022-06-00, 20220601, Letnik: 47, Številka: 3
    Journal Article
    Recenzirano
    Odprti dostop

    We propose an approach for the appearance synthesis of objects with matte surfaces made of arbitrary fluorescent materials, accounting for mutual illumination. We solve the problem of rendering ...
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  • UAV photogrammetric survey and image-Based elaborations for an Industrial Plant
    Anna Sanseverino; Marco Limongiello; Fausta Fiorillo Disegnare con, 12/2022, Letnik: 15, Številka: 29
    Journal Article
    Recenzirano
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    The proposed application of the HBIM methodology for digitising a productive-industrial structure is based on the integration of data from different sources. An aerial photogrammetric survey ...
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  • RECREATING CULTURAL HERITAG... RECREATING CULTURAL HERITAGE ENVIRONMENTS FOR VR USING PHOTOGRAMMETRY
    Dhanda, A.; Reina Ortiz, M.; Weigert, A. ... International archives of the photogrammetry, remote sensing and spatial information sciences., 01/2019, Letnik: XLII-2/W9
    Journal Article, Conference Proceeding
    Recenzirano
    Odprti dostop

    In this paper, we propose a workflow for recreating places of cultural heritage in Virtual Reality (VR) using structure from motion (SfM) photogrammetry. The unique texture of heritage places makes ...
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  • Progressive photon mapping ... Progressive photon mapping for daylight redirecting components
    Schregle, R.; Grobe, L.; Wittkopf, S. Solar Energy, April 2015, 2015-04-00, 20150401, Letnik: 114
    Journal Article
    Recenzirano
    Odprti dostop

    •Progressive photon mapping simplifies parametrisation for non-expert users.•Decomposition into smaller subtasks relaxes memory limitations.•Sigma-weighted accumulation of density estimates results ...
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