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  • Designing Ubiquitous Comput...
    Björk, Staffan; Holopainen, Jussi; Ljungstrand, Peter; Karl-Petter Åkesson

    Personal and ubiquitous computing, 12/2002, Letnik: 6, Številka: 5-6
    Journal Article

    We report from a Research Atelier that explored how ubiquitous computing could be applied to fun and entertainment. The Atelier lasted for five days, starting with two days of scenario development and brainstorming activities. This led to three fairly concrete - though very different - game ideas. The background and motivation for the Atelier is described, as well as the method used and the games developed. PUBLICATION ABSTRACT