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  • Gamification of politics : start a new game!
    Mahnič, Nika, kulturologinja
    The following text presents a digital tool called gamification and its possible use(s) in the field of politics. Gamification is used in order to increase participation: we argue that it could be the ... cure for political alienation. In the context of participatory and ludified culture, we approach crowdsourcing, blurred boundaries between work and leisure and practical usage of digital games, which in fact teach collaboration. Text rejects Arendt's rejection of technology and calls towards a reconfiguration and dislocation of the public sphere. Despite an utopistic undertone, text draws parallels between Foucault's Panopticon-Utopia and a gamified public sphere.
    Source: Teorija in praksa : revija za družbena vprašanja. - ISSN 0040-3598 (Letn. 51, št. 1, jan.-feb. 2014, str. 143-161, 190)
    Type of material - article, component part
    Publish date - 2014
    Language - english
    COBISS.SI-ID - 32562525

source: Teorija in praksa : revija za družbena vprašanja. - ISSN 0040-3598 (Letn. 51, št. 1, jan.-feb. 2014, str. 143-161, 190)
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