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  • GPU propagation and visuali... GPU propagation and visualisation of particle collisions with accurate model of ALICE detector magnetic field
    Nowakowski, Piotr; Rokita, Przemysław; Graczykowski, Łukasz Computer physics communications, January 2024, 2024-01-00, Volume: 294
    Journal Article
    Peer reviewed
    Open access

    The ALICE Collaboration at CERN developed a 3D visualisation tool capable of displaying a representation of collected collision data (particle trajectories, clusters and calorimeter towers) called ...
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  • High performance GPU graphi... High performance GPU graphics API abstraction layer in C# for real-time graphics
    Szabó, Dávid; Illés, Dr. Zoltán Procedia computer science, 2024, 2024-00-00, Volume: 235
    Journal Article
    Peer reviewed
    Open access

    Real-Time rendering is the technique which allows us to have graphical applications in our everyday life, whether it is a 3D game or a tool with graphical user interface. Nowadays graphics rendering ...
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  • Програмно-апаратний комплек... Програмно-апаратний комплекс для керування модульними маніпуляторами
    Cмолій, В.; Смолій, Н.; Лісовиченко, O. Adaptivni sistemi avtomatičnogo upravlinnâ (Online), 12/2023, Volume: 2, Issue: 43
    Journal Article
    Peer reviewed
    Open access

    Об’єктом дослідження є програмно-апаратний комплекс для керування модульними маніпуляторами дає можливість застосування даного виду пристроїв в різних галузях виробництва від зборки компонентів ...
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  • A Graphics Device Driver Im... A Graphics Device Driver Implementation Compliant with OpenGL SC 2.0.1 Standard Specification
    Baek, Nakhoon International journal of applied engineering and technology (London), 09/2023, Volume: 5, Issue: 3
    Journal Article
    Open access

    Various 3D graphics outputs are increasingly required in the field of safety-critical applications including military, avionics, aerospace, and medical applications. In this paper, we present a ...
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  • Automated testing of graphi... Automated testing of graphics shader compilers
    Donaldson, Alastair F.; Evrard, Hugues; Lascu, Andrei ... Proceedings of ACM on programming languages, 10/2017, Volume: 1, Issue: OOPSLA
    Journal Article
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    Open access

    We present an automated technique for finding defects in compilers for graphics shading languages. key challenge in compiler testing is the lack of an oracle that classifies an output as correct or ...
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  • Medical image processing on... Medical image processing on the GPU – Past, present and future
    Eklund, Anders; Dufort, Paul; Forsberg, Daniel ... Medical image analysis, 12/2013, Volume: 17, Issue: 8
    Journal Article
    Peer reviewed
    Open access

    Display omitted •Most of the past and present work on GPU accelerated medical imaging is reviewed.•Basic operations, common algorithms and modality specific applications are included.•Registration ...
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  • Construction of force hapti... Construction of force haptic reappearance system based on Geomagic Touch haptic device
    Tang, Yushan; Liu, Shan; Deng, Yaru ... Computer methods and programs in biomedicine, July 2020, 2020-Jul, 2020-07-00, 20200701, Volume: 190
    Journal Article
    Peer reviewed

    •In this paper, the force-displacement, stress relaxation and creep data of the soft tissue model were compared with those of the real soft tissue.•The data of the model are within the range of ...
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  • An emulation scheme for Ope... An emulation scheme for OpenGL SC 2.0 over OpenGL
    Baek, Nakhoon The Journal of supercomputing, 10/2020, Volume: 76, Issue: 10
    Journal Article
    Peer reviewed

    OpenGL SC (OpenGL for Safety Critical) is the safety-critical variation of the famous OpenGL 3D graphics library. The latest version of OpenGL SC was on release in the year of 2016, as the OpenGL SC ...
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