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hits: 21
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  • Reconstructing personalized... Reconstructing personalized anatomical models for physics-based body animation
    Kadleček, Petr; Ichim, Alexandru-Eugen; Liu, Tiantian ... ACM transactions on graphics, 11/2016, Volume: 35, Issue: 6
    Journal Article
    Peer reviewed
    Open access

    We present a method to create personalized anatomical models ready for physics-based animation, using only a set of 3D surface scans. We start by building a template anatomical model of an average ...
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  • Audio2AB: Audio-driven coll... Audio2AB: Audio-driven collaborative generation of virtual character animation
    Niu, Lichao; Xie, Wenjun; Wang, Dong ... Virtual Reality & Intelligent Hardware, February 2024, 2024-02-01, Volume: 6, Issue: 1
    Journal Article
    Peer reviewed
    Open access

    Considerable research has been conducted in the areas of audio-driven virtual character gestures and facial animation with some degree of success. However, few methods exist for generating full-body ...
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  • Constraint-based motion opt... Constraint-based motion optimization using a statistical dynamic model
    Chai, Jinxiang; Hodgins, Jessica K. ACM transactions on graphics, 07/2007, Volume: 26, Issue: 3
    Journal Article
    Peer reviewed

    In this paper, we present a technique for generating animation from a variety of user-defined constraints. We pose constraint-based motion synthesis as a maximum a posterior (MAP) problem and develop ...
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  • Simulation of intelligent t... Simulation of intelligent target hitting in obstructed path using physical body animation and genetic algorithm
    Shivani, Shivendra; Tiwari, Shailendra Multimedia tools and applications, 04/2019, Volume: 78, Issue: 8
    Journal Article
    Peer reviewed

    Nowadays there are many real-time applications such as robotic motion, driver-less vehicle, intelligent target shooter(bullets and missiles), traffic routing in which human intervention is avoided. ...
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5.
  • Rigid-motion-inspired liqui... Rigid-motion-inspired liquid character animation
    Zhang, Guijuan; Lu, Dianjie; Zhu, Dengming ... Computer animation and virtual worlds, 05/2013, Volume: 24, Issue: 3-4
    Journal Article
    Peer reviewed

    ABSTRACTWe present a rigid‐motion‐inspired method for animating liquid characters in this paper. Our method allows an animator to control the motion of liquid characters with motion capture data that ...
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  • An Active Model for Facial ... An Active Model for Facial Feature Tracking
    Ahlberg, Jörgen EURASIP Journal on Applied Signal Processing, 06/2002, Volume: 2002, Issue: 6
    Journal Article
    Peer reviewed
    Open access

    We present a system for finding and tracking a face and extract global and local animation parameters from a video sequence. The system uses an initial colour processing step for finding a rough ...
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  • Live Free-View Video for So... Live Free-View Video for Soccer Games
    Amar, Islam; Elsana, Abdalla; El-Sana, Jihad Proceedings of the 28th International ACM Conference on 3D Web Technology, 10/2023
    Conference Proceeding
    Open access

    Free-view video lets viewers choose their camera parameters when watching a recorded or live event; they can interactively control the camera view and choose to focus on different parts of the scene. ...
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  • Constraint-based motion opt... Constraint-based motion optimization using a statistical dynamic model
    Chai, Jinxiang; Hodgins, Jessica K. ACM SIGGRAPH 2007 papers, 07/2007
    Conference Proceeding
    Peer reviewed

    In this paper, we present a technique for generating animation from a variety of user-defined constraints. We pose constraint-based motion synthesis as a maximum a posterior (MAP) problem and develop ...
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9.
  • A Real-Time Model-Based Hum... A Real-Time Model-Based Human Motion Tracking and Analysis for Human-Computer Interface Systems
    Huang, Chung-Lin; Chung, Chia-Ying EURASIP Journal on Applied Signal Processing, 09/2004, Volume: 2004, Issue: 11
    Journal Article
    Peer reviewed
    Open access

    This paper introduces a real-time model-based human motion tracking and analysis method for human computer interface (HCI). This method tracks and analyzes the human motion from two orthogonal views ...
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  • Virtual character within MP... Virtual character within MPEG-4 animation framework eXtension
    Preda, M.; Preteux, F. IEEE transactions on circuits and systems for video technology, 07/2004, Volume: 14, Issue: 7
    Journal Article
    Peer reviewed

    Enriched multimedia applications and services aim at combining images, sounds, videos, and synthetic objects into hybrid and interactive scenes. The core technologies discussed here deal with the ...
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