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  • Racing the Beam Racing the Beam
    Montfort, Nick; Bogost, Ian 2009, 20090109, 2009-01-09
    eBook

    The Atari Video Computer System dominated the home video game market so completely that "Atari" became the generic term for a video game console. The Atari VCS was affordable and offered the ...
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2.
  • Blueprints Visual Scripting... Blueprints Visual Scripting for Unreal Engine
    Romero, Marcos; Sewell, Brenden 2019
    eBook

    The Blueprints Visual Scripting system in UE is a complete gameplay scripting system based on the concept of using a node-based interface to create gameplay elements from within Unreal Editor. This ...
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3.
  • Making Virtual Worlds Making Virtual Worlds
    Malaby, Thomas M 06/2009
    eBook

    The past decade has seen phenomenal growth in the development and use of virtual worlds. In one of the most notable, Second Life, millions of people have created online avatars in order to play ...
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4.
  • Gameworld Interfaces Gameworld Interfaces
    Jorgensen, Kristine 12/2013
    eBook

    Computer games usually take one of two approaches to presenting game information to players. A game might offer information naturalistically, as part of the game's imaginary universe; or it might ...
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5.
  • My Life as a Night Elf Prie... My Life as a Night Elf Priest : An Anthropological Account of World of Warcraft
    Nardi, Bonnie 01/2010
    eBook
    Open access

    World of Warcraft rapidly became one of the most popular online world games on the planet, amassing 11.5 million subscribers—officially making it an online community of gamers that had more ...
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  • Evaluating User Experience ... Evaluating User Experience in Games
    Bernhaupt, Regina 2010, 2009-12-01
    eBook

    User Experience has become a major research area in human-computer interaction. The area of game design and development has been focusing on user experience evaluation for the last 20 years, although ...
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8.
  • Cultures of Computer Game C... Cultures of Computer Game Concerns : The Child Across Families, Law, Science and Industry (Edition 1)
    Estrid Sörensen / Estrid Sörensen 05/2018, Volume: 23
    eBook
    Open access

    The same computer games are played by youths all over the world, and worldwide games become matters of concern in relation to children: worries rise about addiction, violence, education, time, and ...
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  • Play Redux : The Form of Co... Play Redux : The Form of Computer Games
    Myers, David 01/2010
    eBook
    Open access

    Play Redux is an ambitious description and critical analysis of the aesthetic pleasures of video game play, drawing on early twentieth-century formalist theory and models of literature. Employing a ...
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