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  • A Framework of Student's Learning Motivation in Virtual Reality in the History of Animation
    Cheng, KinMeng; Zaini, Athirah Mohammed; Wong, Dennis Chee de ... 2022 10th International Conference on Information and Communication Technology (ICoICT), 2022-Aug.-2
    Conference Proceeding

    Virtual reality (VR) is a virtual environment that might be identical to or opposed to the actual world that has a variety of applications, including entertainment (video games), business (virtual ...
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2.
  • Funny pictures Funny pictures
    Goldmark, Daniel; Keil, Charlie 2011., 20110621, 2011, c2011., 2011-07-21
    eBook

    This collection of essays explores the link between comedy and animation in studio-era cartoons, from filmdom's earliest days through the twentieth century. Written by a who's who of animation ...
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