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  • Diffusion: Emotional Visual... Diffusion: Emotional Visualization Based on Biofeedback Control by EEG
    Xu, Shuai; Wang, Zhe Artnodes, 7/2021 28
    Journal Article
    Peer reviewed
    Open access

    Diffusion is an area of research exploring the interactive relationship between human consciousness and computational practice by analyzing human brain data from electroencephalogram (EEG)-based ...
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  • DIFFUSION: Emotional Visual... DIFFUSION: Emotional Visualization Based on Biofeedback Control by EEGFeeling, listening, and touching the real things through human brainwave activity
    Xu, Shuai; Wang, Zhe Artnodes, 2021 28
    Journal Article
    Peer reviewed
    Open access

    Diffusion is an area of research exploring the interactive relationship between human consciousness and computational practice by analyzing human brain data from electroen-cephalogram (EEG)-based ...
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Available for: UL
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  • Shadowpox: The Antibody Pol... Shadowpox: The Antibody Politic – Thoughts and Reflections
    Humphrey, Alison; Fisher, Caitlin; Hoffman, Steven J. Imaginations (Edmonton, Alberta), 10/2020, Volume: 11, Issue: 2
    Journal Article
    Peer reviewed
    Open access

    This dialogic exchange discusses the development and outcomes of an interactive installation that uses live-animated digital effects to projection-map viral “shadowpox” onto the player’s body. The ...
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  • Designing for intersubjecti... Designing for intersubjectivity and dialogicality in museum interactive installations about migration
    Galani, Areti; Durrant, Abigail; Chating, David ... Digital creativity (Exeter), 10/2020, Volume: 31, Issue: 4
    Journal Article
    Peer reviewed
    Open access

    How do we design for intersubjective, digitally-mediated encounters in the museum? We report on the process of designing a digital interactive installation called Sit with Me for a permanent museum ...
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  • Measuring Creative Experien... Measuring Creative Experience from Visitors’ Paths and Abstract Multi-sensory Artefacts
    Nikolić, Predrag K. Mobile networks and applications, 06/2022, Volume: 27, Issue: 3
    Journal Article
    Peer reviewed

    Project MindCatcher is an art/research project which has the intention to explore the potential of interactive artistic environments for measuring and a better understanding of creative experience ...
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Available for: CEKLJ, UL
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  • The process of co-creating ... The process of co-creating the interface for VENSTER, an interactive artwork for nursing home residents with dementia
    Jamin, Gaston; Luyten, Tom; Delsing, Rob ... Disability and rehabilitation: Assistive technology, 11/2018, Volume: 13, Issue: 8
    Journal Article
    Peer reviewed

    Interactive art installations might engage nursing home residents with dementia. The main aim of this article was to describe the challenging design process of an interactive artwork for nursing home ...
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Available for: UL, VSZLJ
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  • Imagining Co-Immunity in Sh... Imagining Co-Immunity in Shadowpox: The Antibody Politic
    Humphrey, Alison Imaginations (Edmonton, Alberta), 10/2020, Volume: 11, Issue: 2
    Journal Article
    Peer reviewed
    Open access

    Shadowpox: The Antibody Politic is a game-based interactive installation that renders visible the forces our immunization decisions exert not just on our personal health but on the health of others. ...
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Available for: UL

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  • Sound Design of Guqin Cultu... Sound Design of Guqin Culture: Interactive Art Promotes the Sustainable Development of Traditional Culture
    Shen, Danni; Guo, Herui; Yu, Linghui ... Sustainability, 02/2022, Volume: 14, Issue: 4
    Journal Article
    Peer reviewed
    Open access

    Culture, as an intangible piece of heritage, is one of the priorities of sustainable conservation. With the rapid modernization of science and technology, traditional culture that is expressed in the ...
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  • Tinker: a relational agent ... Tinker: a relational agent museum guide
    Bickmore, Timothy W.; Vardoulakis, Laura M. Pfeifer; Schulman, Daniel Autonomous agents and multi-agent systems, 09/2013, Volume: 27, Issue: 2
    Journal Article
    Peer reviewed

    A virtual museum guide agent that uses human relationship-building behaviors to engage museum visitors is described. The computer animated agent, named “Tinker”, uses nonverbal conversational ...
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