Este artículo es una investigación sobre la figura de la cultura participativa en relación con una marca de ficción. El estudio busca conocer en detalle los procesos y decisiones tomadas por la ...organización de fans de Star Wars la Legión 501 para traer el mundo real parte de este relato desde una perspectiva física y de comportamiento. Este análisis se fundamenta a través de la herramienta publicitaria de product placement inverso desarrollando una metodología exploratorio-descriptiva dividida en fases. Como resultado, se obtiene un trabajo que reflexiona sobre las dimensiones relacionadas con esta técnica y la experiencia transmedia generada.
El sector de la publicidad cuenta con una constante evolución de sus métodos en busca de una relación más directa entre la marca y el público objetivo. Una de las herramientas comunicativas que ha ...favorecido esa evolución es el product placement inverso, una forma de emplazamiento de producto que recrea marcas de ficción en el mundo real. Es una herramienta que apenas cuenta con unas décadas de desarrollo. Sin embargo, se trata de una técnica inexplorada en el mundo académico y que necesita de una ordenación teórica. Por esta razón, en esta investigación se busca estudiar esta práctica publicitaria con el objetivo de analizar el tratamiento y posibilidades de comunicación que es capaz de ofrecer. Para ello, se ha tomado como muestra a uno de sus casos históricos más relevantes. En concreto, el caso de las zapatillas NikeMAG de Regreso al Futuro 2 (1989). Para su realización se ha elaborado un análisis cualitativo de la información bibliográfica recabada así como de las declaraciones exclusivas para este artículo de Chris Dukeminier, Global Brand Director de NikeSB. Los resultados obtenidos estructuran los procesos y las relaciones desarrolladas con el público al materializar estas marcas desde sus narrativas originales. Se trata de una investigación que reflexiona sobre la concepción transmedia de este tipo de proyectos tomando como muestra un ejemplo de proyección internacional que ilustra el uso de esta herramienta publicitaria de cara al futuro.
The advertising sector has a constant evolution of its methods in search of a more direct relationship between the brand and the target audience. One of the communication tools that has favored this evolution is the reverse product placement, a form of product placement that recreates fiction brands in the real world. It is a tool that barely has a few decades of development. However, it is an unexplored technique in the academic world and it needs a theoretical arrangement. For this reason, this research seeks to study this advertising practice in order to analyze the treatment and communication possibilities that it is capable of offering. For this, one of its most relevant historical cases has been taken as a sample. Specifically, the case of NikeMAG shoes Back to the Future 2 (1989). For its realization, a qualitative analysis of the bibliographic information collected as well as the exclusive statements for this article by Chris Dukeminier, Global Brand Director of NikeSB has been prepared. The results obtained structure the processes and relationships developed with the public by materializing these brands from their original narratives. This is an investigation that reflects on the transmedia conception of this type of projects taking as an example an international projection that illustrates the use of this advertising tool for the future.
Product placement literature has two gaps, namely research in developing countries including Indonesia and song as media placement. This study aims to fill this gap by testing the effectiveness of ...product placement in Indonesian rap songs on three aspects of consumer behaviour. The research design used pretest and post-test experiments without a control group involving 74 undergraduates as participants. The treatment used in this research is the song. It's a Dad Thing by Saykoji. The results showed that product placement on the song had an effect on brand recall, attitude towards the song and product placement influenced by attitude towards the artist, and purchase intention influenced by attitude toward product placement.
Recent advances in information technologies (IT) have powered the merger of online and offline retail channels into one single platform. Modern consumers frequently switch between online and offline ...channels when they navigate through various stages of the decision journey, motivating multichannel sellers to develop omni-channel strategies that optimize their overall profit. This study examines consumers’ cross-channel search behavior of “pseudo-showrooming,” or the consumer behavior of inspecting one product at a seller’s physical store before buying a related but different product at the same seller’s online store, and investigates how such consumer behavior allows a multichannel seller to achieve better coordination between its online and offline arms through optimal product placement strategies.
We develop a stylized model in which a multichannel firm offers a product line consisting of two horizontally differentiated products. Consumers are uncertain about the true value of either product. A consumer’s uncertainty regarding a particular product’s value is fully resolved after inspecting that product in person, and can also be partially resolved after inspecting the other related product. By selling only one product through the dual channel and the other product through the online channel exclusively, the firm induces consumer pseudo-showrooming for the online exclusive product. Our analysis shows that this product placement strategy generates a greater profit than selling both products through the dual channel, if the fit probability of individual products and consumers’ cost for returning a misfit product are both in the intermediate range. Moreover, we find that over a large parameter region, consumers also enjoy a greater total surplus under the firm’s product placement strategy that induces consumer pseudo-showrooming. Furthermore, we find that the firm garners the most benefit from inducing consumer pseudo-showrooming by selling the higher-quality product or the higher-demand product through the online channel exclusively. Collectively, our study offers a compelling demand-side justification of the commonly witnessed practice among multichannel sellers to offer products online exclusively when offline selling is feasible.
Product placement (the advertising technique of showing brands within movies, TV series, and other media) has expanded enormously in recent decades and is expected to continue to grow in the future. ...This article reviews the narrative transportation model, a very appropriate theoretical framework for understanding why films and television are able to change public's beliefs, intentions, and behaviors and, more specifically, why product placement is able to make the public recall placed brands, change attitudes towards them, and even end up consuming them. This article also describes how film/television producers, advertising/media agencies, and advertisers organize themselves to manage brand placements within movies and TV series. Moreover, we analyze the strengths, weaknesses, opportunities, and threats that product placement presents nowadays, especially in comparison with conventional advertising. An overall assessment of these different aspects leads to conclude that product placement is a technique with better expectations than conventional advertising, particularly for those companies that lack the resources usually available to large multinationals but that aspire to compete in international markets.
The way products are placed in a supermarket can be effective in increasing sales and profit. A reasonable approach is to group together items that are likely to be purchased together. Thus, managers ...with the support of mining methods and techniques, can assist customers locating the products they want to buy in an easy and quick way. Many product placement strategies have been proposed over the years to leverage an effective and efficient way to achieve this goal. In this paper, association rules for product arrangement in supermarkets are studied and an algorithm based on such rules is proposed. The algorithm considers several factors, such as the number of units sold of each product, a hierarchical structure for product classification developed by the United Nations Department of Economic and Social Affairs, a set of association rules generated from sales, and a set of constraints that restrict some products to be placed physically close to each other in a supermarket, even if they are usually purchase together. Real public sales data of a supermarket were used for the experiments, where the proposed algorithm is applied for the generation of supermarket layouts. The results show that some supermarket departments may share the same products or product categories.
Se trata de un estudio de tipo descriptivo, no experimental y transversal que pretende determinar si la actitud hacia el YouTubers y su contenido influyen en el impacto del anuncio comercial en su ...audiencia. Se encuestaron a hombres y mujeres de 18 a 24 años de México, Brasil, Colombia y Ecuador. El tratamiento de los datos por ecuaciones estructurales y prueba de hipótesis fue a través de SPSS v25, Amos v24, SmartPLS 3 y EQS 6.3. Se puede inferir que existe una relación directa entre la actitud del YouTuber y el uso de productos en su contenido generando empatía de sus seguidores. Que coadyuva a la intención de compra por las actitudes aspiracionales de los YouTubers: estilo de vida que quiere o desea. Adquiriendo marcas o productos que el YouTuber consume mencionando o no los atributos de estos.
Branded Content Hardy, Jonathan
2022, 2018, 2021-08-27
eBook
This is a critical study of the changing relationship between media and marketing communications in the digital age. It examines the growth of content funded by brands, including brands’ own media, ...native advertising, and the integration of branded content across film, television, journalism and publishing, online, mobile, and social media.
This ambitious historical, empirical, and theoretical study examines industry practices, policies, and ‘problems’, advancing a framework for analysis of communications governance. Featuring examples from the UK, US, EU, Asia, and other regions, it illustrates and explains industry practices, forms, and formats and their relationship with changing market conditions, policies, and regulation. The book provides a wide-ranging and incisive guide to contemporary advertising and media practices, to different arguments and perspectives on these practices arising in industry, policy, and academic contexts, and to the contribution made by critical scholarship, past and present. It also offers a critical review of industry, regulatory, societal, and academic literatures.
Jonathan Hardy examines the erosion of the principle of separating advertising and media and calls for a new framework for distinguishing marketing communications across 21st century communications. With a focus on key issues in industry, policy, and academic contexts, this is essential reading for students of media industries, advertising, marketing, and digital media.