DIKUL - logo

Rezultati iskanja

Osnovno iskanje    Ukazno iskanje   

Trenutno NISTE avtorizirani za dostop do e-virov UL. Za polni dostop se PRIJAVITE.

1
zadetkov: 7
1.
  • Effects of color cues on ey... Effects of color cues on eye-hand coordination training with a mirror drawing task in virtual environment
    Alrubaye, Zainab; Hudhud Mughrabi, Moaaz; Manav, Banu ... Frontiers in psychology, 01/2024, Letnik: 14
    Journal Article
    Recenzirano
    Odprti dostop

    Mirror drawing is a motor learning task that is used to evaluate and improve eye-hand coordination of users and can be implemented in immersive Virtual Reality (VR) Head-Mounted Displays (HMDs) for ...
Celotno besedilo
Dostopno za: UL
2.
  • The Guided Evaluation Metho... The Guided Evaluation Method: An easier way to empirically estimate trained user performance for unfamiliar keyboard layouts
    Mutasim, Aunnoy K; Batmaz, Anil Ufuk; Hudhud Mughrabi, Moaaz ... International journal of human-computer studies, October 2024, 2024-10-00, Letnik: 190
    Journal Article
    Recenzirano

    To determine in a user study whether proposed keyboard layouts, such as OPTI, can surpass QWERTY in performance, extended training through longitudinal studies is crucial. However, addressing the ...
Celotno besedilo
Dostopno za: UL
3.
  • Performance Analysis of Sac... Performance Analysis of Saccades for Primary and Confirmatory Target Selection
    Mutasim, Aunnoy; Batmaz, Anil Ufuk; Hudhud Mughrabi, Moaaz ... Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 11/2022
    Conference Proceeding

    In eye-gaze-based selection, dwell suffers from several issues, e.g., the Midas Touch problem. Here we investigate saccade-based selection techniques as an alternative to dwell. First, we designed a ...
Celotno besedilo
Dostopno za: UL
4.
  • Effect of Stereo Deficienci... Effect of Stereo Deficiencies on Virtual Distal Pointing
    Batmaz, Anil Ufuk; Hudhud Mughrabi, Moaaz; Barrera Machuca, Mayra Donaji ... Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 11/2022
    Conference Proceeding

    Previous work has shown that the mismatch between disparity and optical focus cues, i.e., the vergence and accommodation conflict (VAC), affects virtual hand selection in immersive systems. To ...
Celotno besedilo
Dostopno za: UL
5.
  • My Eyes Hurt: Effects of Jitter in 3D Gaze Tracking
    Mughrabi, Moaaz Hudhud; Mutasim, Aunnoy K; Stuerzlinger, Wolfgang ... 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 2022-March
    Conference Proceeding

    Jitter, small fluctuations in the signal, is one of the major sources for a decrease in motor performance and a negative user experience in virtual reality (VR) systems. Current technologies still ...
Celotno besedilo
Dostopno za: UL
6.
  • Does Repeatedly Typing the ... Does Repeatedly Typing the Same Phrase Provide a Good Estimate of Expert Text Entry Performance?
    Mutasim, Aunnoy K; Batmaz, Anil Ufuk; Hudhud Mughrabi, Moaaz ... Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 04/2023
    Conference Proceeding

    To identify if novel/unfamiliar keyboard layouts like OPTI can outperform QWERTY, lengthy training through longitudinal studies is typically required. To reduce this logistical bottleneck, a popular ...
Celotno besedilo
Dostopno za: UL
7.
  • On The Effectiveness of Virtual Eye-Hand Coordination Training With Head Mounted Displays
    Mughrabi, Moaaz Hudhud; Kaya, Furkan; Batmaz, Anil Ufuk ... 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 2023-March
    Conference Proceeding

    Eye-hand coordination training systems are used to train participants' motor skills and visual perception. Such systems have already been tested in Virtual Reality, and the results revealed that Head ...
Celotno besedilo
Dostopno za: UL
1
zadetkov: 7

Nalaganje filtrov