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Trenutno NISTE avtorizirani za dostop do e-virov UL. Za polni dostop se PRIJAVITE.

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zadetkov: 18.375
21.
  • Rethinking Adolescent Schoo... Rethinking Adolescent School Nutrition Education through a Food Systems Lens
    Miller, Margaret; Barwood, Donna; Devine, Amanda ... The Journal of school health, 10/2023, Letnik: 93, Številka: 10
    Journal Article
    Recenzirano
    Odprti dostop

    Background: Obesity-driven nutrition education in schools does not appear to result in healthier adolescent food choices. This study explored food systems as an alternative pedagogical approach to ...
Celotno besedilo
Dostopno za: UL
22.
  • "Press Escape to Skip Conce... "Press Escape to Skip Concentration Camp"? Player Reflections on Engagement with the Holocaust through Digital Gaming
    Van Den Heede, Pieter History and memory, 03/2023, Letnik: 35, Številka: 1
    Journal Article
    Recenzirano

    Digital entertainment games about World War II have long omitted references to the Holocaust. This article presents a focus group study on how players discuss their experiences of playing two games ...
Celotno besedilo
Dostopno za: UL
23.
  • An implementation of design... An implementation of design-based learning through creating educational computer games: A case study on mathematics learning during design and computing
    Ke, Fengfeng Computers and education, April 2014, 2014-04-00, Letnik: 73
    Journal Article
    Recenzirano

    This mixed-method case study examined the potential of computer-assisted, math game making activities in facilitating design-based math learning for school children. Sixty-four middle school children ...
Celotno besedilo
Dostopno za: UL
24.
  • The impact of computer game... The impact of computer game-making on the creativity of elementary students
    M. Roshanian Ramin; K. Aliabadi; A. Delavar Nashrīyah-i ʻIlmī pizhūhishī-i fannāvarī-i āmūzish, 06/2020, Letnik: 14, Številka: 3
    Journal Article
    Recenzirano
    Odprti dostop

    Background and Objectives: Today Computer games are one of the most effective media among various educational media. However, playing games can be used as a training method in education process. But ...
Celotno besedilo
Dostopno za: UL
25.
  • Research on integrated comp... Research on integrated computer game algorithm for dots and boxes
    Li, Shuqin; Zhang, Yipeng; Ding, Meng ... Journal of engineering (Stevenage, England), 07/2020, Letnik: 2020, Številka: 13
    Journal Article
    Recenzirano
    Odprti dostop

    Situation assessment and search are two key problems in computer game research. In general, as the game progresses, the difficulty of evaluating the situation of the game is significantly reduced, ...
Celotno besedilo
Dostopno za: UL

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26.
  • Impact of Singular Excessiv... Impact of Singular Excessive Computer Game and Television Exposure on Sleep Patterns and Memory Performance of School-aged Children
    Dworak, Markus; Schierl, Thomas; Bruns, Thomas ... Pediatrics (Evanston), 11/2007, Letnik: 120, Številka: 5
    Journal Article
    Recenzirano

    Television and computer game consumption are a powerful influence in the lives of most children. Previous evidence has supported the notion that media exposure could impair a variety of behavioral ...
Celotno besedilo
Dostopno za: CMK, UL
27.
  • Improving instructions in e... Improving instructions in educational computer games: Exploring the relations between goal specificity, flow experience and learning outcomes
    Erhel, Séverine; Jamet, Eric Computers in human behavior, 02/2019, Letnik: 91
    Journal Article
    Recenzirano

    We explored the relationship between goal specificity, flow experience and learning outcomes in educational computer games (ECGs). Our first aim was to analyze how goal specificity affects learning ...
Celotno besedilo
Dostopno za: UL
28.
  • TRAINING OF FUTURE SPEECH THERAPISTS FOR THE USE OF COMPUTER TECHNOLOGIES IN PROFESSIONAL ACTIVITIES
    Mariia KOMISARYK; Kateryna KUZNIETSOVA; Yaryna TANIAVSKA International Journal of Social and Educational Innovation, 04/2024, Letnik: 11, Številka: 21
    Journal Article
    Recenzirano
    Odprti dostop

    The article describes the methodology of professional training of future future speech therapists for the use of computer technologies in professional activities, which involves a consistency of ...
Celotno besedilo
Dostopno za: UL
29.
  • A Serious game for programm... A Serious game for programming in higher education
    Hainey, Thomas; Baxter, Gavin Computers & Education: X Reality, 2024, 2024-00-00, 2024-01-01, Letnik: 4
    Journal Article
    Recenzirano
    Odprti dostop

    Programming is a highly difficult skill which is a constituent of many undergraduate programmes at Higher Education (HE) level. With the advancement of games technology there is an increasing ...
Celotno besedilo
Dostopno za: UL
30.
  • A Short-Term Longitudinal S... A Short-Term Longitudinal Study of Internet and Computer Game Use by Adolescent Boys and Girls
    Willoughby, Teena Developmental psychology, 01/2008, Letnik: 44, Številka: 1
    Journal Article
    Recenzirano

    Prevalence, frequency, and psychosocial predictors of Internet and computer game use were assessed with 803 male and 788 female adolescents across 2 time periods, 21 months apart. At Time 1, ...
Celotno besedilo
Dostopno za: CEKLJ, FFLJ, NUK, ODKLJ, PEFLJ
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zadetkov: 18.375

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