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  • The grand narratives of video games : Sid Meier's Civilization
    Vrtačič, Eva
    Sid Meier's Civilization is a popcultural artefact, good to think cultural differences, science and economy, giving us valuable insights in the Western cosmological system, which has relied on ... (post-)imperial, (post-)colonial and utterly ethnocentric political (and other) traditions at least since the Enlightenment. An anthropologically informed critique of Civilization, inspired by cultural relativism and post-colonial studies, is presented in the text, leading to very problematic conclusions as to what kind of messages the game conveys. The game reinforces enlightened ideals that celebrate reason and logic, presents the notion of progress as universal and unilineal, and portrays others as savages.
    Source: Teorija in praksa : revija za družbena vprašanja. - ISSN 0040-3598 (Letn. 51, št. 1, jan.-feb. 2014, str. 91-105, 188)
    Type of material - article, component part
    Publish date - 2014
    Language - english
    COBISS.SI-ID - 32561757

source: Teorija in praksa : revija za družbena vprašanja. - ISSN 0040-3598 (Letn. 51, št. 1, jan.-feb. 2014, str. 91-105, 188)

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