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Digital games as history : how videogames represent the past and offer access to historical practiceChapman, Adam, 1984-Type of material - book ; adult, seriousPublication and manufacture - New York ; Abingdon : Routledge, 2016Language - englishISBN - 978-1-138-84162-8; 1-138-84162-5COBISS.SI-ID - 34394461
Author
Chapman, Adam, 1984-
Topics
History |
Computer simulation |
History |
Philosophy |
History |
Methodology |
History |
Study and teaching |
Simulation methods |
Historical reenactments |
Video games |
Study and teaching |
Video games |
Social aspects |
Video games |
Psychological aspects |
Videoigre |
Video games |
Zgodovina |
History |
Računalniška simulacija |
Computer simulation
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Chapman, Adam, 1984- | ![]() |
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