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zadetkov: 8.829
1.
  • Racing the Beam Racing the Beam
    Montfort, Nick; Bogost, Ian 2009, 20090109, 2009-01-09
    eBook

    The Atari Video Computer System dominated the home video game market so completely that "Atari" became the generic term for a video game console. The Atari VCS was affordable and offered the ...
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2.
  • Making Virtual Worlds Making Virtual Worlds
    Malaby, Thomas M 06/2009
    eBook

    The past decade has seen phenomenal growth in the development and use of virtual worlds. In one of the most notable, Second Life, millions of people have created online avatars in order to play ...
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3.
  • Blueprints Visual Scripting... Blueprints Visual Scripting for Unreal Engine
    Romero, Marcos; Sewell, Brenden 2019
    eBook

    The Blueprints Visual Scripting system in UE is a complete gameplay scripting system based on the concept of using a node-based interface to create gameplay elements from within Unreal Editor. This ...
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4.
  • My Life as a Night Elf Prie... My Life as a Night Elf Priest : An Anthropological Account of World of Warcraft
    Nardi, Bonnie 01/2010
    eBook
    Odprti dostop

    World of Warcraft rapidly became one of the most popular online world games on the planet, amassing 11.5 million subscribers—officially making it an online community of gamers that had more ...
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PDF
5.
  • Gameworld Interfaces Gameworld Interfaces
    Jorgensen, Kristine 12/2013
    eBook

    Computer games usually take one of two approaches to presenting game information to players. A game might offer information naturalistically, as part of the game's imaginary universe; or it might ...
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6.
  • Unreal Engine 4 Game Develo... Unreal Engine 4 Game Development Quick Start Guide
    Cordone, Rachel 2019
    eBook

    Unreal Engine 4 is a hugely popular game development framework. This book is a practical guide, and starts off by quickly introducing you to the Unreal Engine ecosystem. You will become familiar with ...
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7.
  • Cultures of Computer Game C... Cultures of Computer Game Concerns : The Child Across Families, Law, Science and Industry (Edition 1)
    Estrid Sörensen / Estrid Sörensen 05/2018, Letnik: 23
    eBook
    Odprti dostop

    The same computer games are played by youths all over the world, and worldwide games become matters of concern in relation to children: worries rise about addiction, violence, education, time, and ...
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8.
  • Play Redux : The Form of Co... Play Redux : The Form of Computer Games
    Myers, David 01/2010
    eBook
    Odprti dostop

    Play Redux is an ambitious description and critical analysis of the aesthetic pleasures of video game play, drawing on early twentieth-century formalist theory and models of literature. Employing a ...
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PDF
9.
  • Digital Culture, Play, and ... Digital Culture, Play, and Identity
    Corneliussen, Hilde G; Rettberg, Jill Walker; Rettberg, Scott ... 2008, 2011-09-30, 2011-09-23, 20080101
    eBook

    Exploring World of Warcraft as both cultural phenomenon and game, with contributions by writers and researchers who have immersed themselves in the WoW gameworld.
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10.
  • Game AI Pro 3 Game AI Pro 3
    Rabin, Steve 2017, 2017-07-12
    eBook

    Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known ...
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zadetkov: 8.829

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