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zadetkov: 23
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  • Point-Based Graphics Point-Based Graphics
    Markus Gross, Hanspeter Pfister 2011, 2007, 2011-05-04T00:00:00, 2011-05-04
    eBook

    The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch ...
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  • Visualizing Nonlinear Narra... Visualizing Nonlinear Narratives with Story Curves
    Nam Wook Kim; Bach, Benjamin; Hyejin Im ... IEEE transactions on visualization and computer graphics, 2018-Jan., 2018-01-00, 2018-1-00, 20180101, Letnik: 24, Številka: 1
    Journal Article
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    In this paper, we present story curves, a visualization technique for exploring and communicating nonlinear narratives in movies. A nonlinear narrative is a storytelling device that portrays events ...
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  • EWA splatting EWA splatting
    Zwicker, M.; Pfister, H.; van Baar, J. ... IEEE transactions on visualization and computer graphics, 07/2002, Letnik: 8, Številka: 3
    Journal Article
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    We present a framework for high quality splatting based on elliptical Gaussian kernels. To avoid aliasing artifacts, we introduce the concept of a resampling filter, combining a reconstruction kernel ...
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  • Rendering deformable surfac... Rendering deformable surface reflectance fields
    Weyrich, T.; Pfister, H.; Gross, M. IEEE transactions on visualization and computer graphics, 2005-Jan.-Feb., 2005 Jan-Feb, 2005-01-00, 20050101, Letnik: 11, Številka: 1
    Journal Article
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    Animation of photorealistic computer graphics models is an important goal for many applications. Image-based modeling has emerged as a promising approach to capture and visualize real-world objects. ...
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  • Introduction Introduction
    Pfister, Hanspeter; Gross, Markus Point-Based Graphics, 2007
    Book Chapter
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zadetkov: 23

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