Typical human actions last several seconds and exhibit characteristic spatio-temporal structure. Recent methods attempt to capture this structure and learn action representations with convolutional ...neural networks. Such representations, however, are typically learned at the level of a few video frames failing to model actions at their full temporal extent. In this work we learn video representations using neural networks with long-term temporal convolutions (LTC). We demonstrate that LTC-CNN models with increased temporal extents improve the accuracy of action recognition. We also study the impact of different low-level representations, such as raw values of video pixels and optical flow vector fields and demonstrate the importance of high-quality optical flow estimation for learning accurate action models. We report state-of-the-art results on two challenging benchmarks for human action recognition UCF101 (92.7%) and HMDB51 (67.2%).
This article improves recent methods for large scale image search. We first analyze the bag-of-features approach in the framework of approximate nearest neighbor search. This leads us to derive a ...more precise representation based on Hamming embedding (HE) and weak geometric consistency constraints (WGC). HE provides binary signatures that refine the matching based on visual words. WGC filters matching descriptors that are not consistent in terms of angle and scale. HE and WGC are integrated within an inverted file and are efficiently exploited for all images in the dataset. We then introduce a graph-structured quantizer which significantly speeds up the assignment of the descriptors to visual words. A comparison with the state of the art shows the interest of our approach when high accuracy is needed.
Experiments performed on three reference datasets and a dataset of one million of images show a significant improvement due to the binary signature and the weak geometric consistency constraints, as well as their efficiency. Estimation of the full geometric transformation, i.e., a re-ranking step on a short-list of images, is shown to be complementary to our weak geometric consistency constraints. Our approach is shown to outperform the state-of-the-art on the three datasets.
This paper introduces a video representation based on dense trajectories and motion boundary descriptors. Trajectories capture the local motion information of the video. A dense representation ...guarantees a good coverage of foreground motion as well as of the surrounding context. A state-of-the-art optical flow algorithm enables a robust and efficient extraction of dense trajectories. As descriptors we extract features aligned with the trajectories to characterize shape (point coordinates), appearance (histograms of oriented gradients) and motion (histograms of optical flow). Additionally, we introduce a descriptor based on motion boundary histograms (MBH) which rely on differential optical flow. The MBH descriptor shows to consistently outperform other state-of-the-art descriptors, in particular on real-world videos that contain a significant amount of camera motion. We evaluate our video representation in the context of action classification on nine datasets, namely KTH, YouTube, Hollywood2, UCF sports, IXMAS, UIUC, Olympic Sports, UCF50 and HMDB51. On all datasets our approach outperforms current state-of-the-art results.
We benchmark several SVM objective functions for large-scale image classification. We consider one-versus-rest, multiclass, ranking, and weighted approximate ranking SVMs. A comparison of online and ...batch methods for optimizing the objectives shows that online methods perform as well as batch methods in terms of classification accuracy, but with a significant gain in training speed. Using stochastic gradient descent, we can scale the training to millions of images and thousands of classes. Our experimental evaluation shows that ranking-based algorithms do not outperform the one-versus-rest strategy when a large number of training examples are used. Furthermore, the gap in accuracy between the different algorithms shrinks as the dimension of the features increases. We also show that learning through cross-validation the optimal rebalancing of positive and negative examples can result in a significant improvement for the one-versus-rest strategy. Finally, early stopping can be used as an effective regularization strategy when training with online algorithms. Following these "good practices," we were able to improve the state of the art on a large subset of 10K classes and 9M images of ImageNet from 16.7 percent Top-1 accuracy to 19.1 percent.