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zadetkov: 48
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  • The 3D Dyscalculia Assessme... The 3D Dyscalculia Assessment Game Framework for Dyscalculia Identification
    Pudjoatmodjo, Bambang; Salam, Sazilah; Pee, Naim Che ... International Journal of Computing and Digital System (Jāmiʻat al-Baḥrayn. Markaz al-Nashr al-ʻIlmī), 2022, Letnik: 11, Številka: 1
    Journal Article
    Odprti dostop

    Dyscalculia is a hidden disability and may happen to ordinary people whether they are normal or highly intelligent students. This makes dyscalculia is challenging to identify. One method to identify ...
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3.
  • The Effect of 2D and 3D Act... The Effect of 2D and 3D Action Video Game Interventions on Executive Functions in Male Students
    Hoseini, Faride Sadat; Khodadadi, Masood; Khorambakht, Alireza Simulation & gaming, 10/2022, Letnik: 53, Številka: 5
    Journal Article
    Recenzirano
    Odprti dostop

    Background In recent years, interest in digital games has grown significantly and at the same time a range of games in 2D and 3D has been created. While 2D games cannot give depth to objects, 3D ...
Celotno besedilo
4.
  • Factors affecting nursing s... Factors affecting nursing students' intention to use a 3D game to learn field triage skills: a structural equation modelling analysis
    Chow, Meyrick C M; Hung, Maria S Y; Chu, JoJo W K ... BMC nursing, 02/2022, Letnik: 21, Številka: 1
    Journal Article
    Recenzirano
    Odprti dostop

    As mass casualty incidents are low-probability events, students often do not have the chance to practise field triage skills during their clinical placement. This study used a 3D game to engage ...
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5.
  • 'Hack the map', a digital e... 'Hack the map', a digital educational program inspired by Rigas Velestinlis' Charta of Greece (1796-1797)
    Pazarli, Maria; Diamantis, Kostas; Gerontopoulou, Vasiliki International journal of cartography, 01/2022, Letnik: 8, Številka: 1
    Journal Article
    Recenzirano

    Occasioned by the celebration of the 200 years since the outbreak of the Greek Revolution of 1821, Onassis Library, in collaboration with the Cartographic Heritage Archives of General State Archives ...
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6.
  • Pengkajian Aplikasi 3D untu... Pengkajian Aplikasi 3D untuk Permodelan Bangunan Bersejarah
    Wijaksono, Sigit; Suryawinata, Bonny A.; Djimantoro, Michael Isnaeni ComTech (Jakarta), 12/2013, Letnik: 4, Številka: 2
    Journal Article
    Recenzirano
    Odprti dostop

    Various history books as media to learn the history of Indonesia people are actually quite complete and adequate. However, the interest of younger generation, especially the children, to read the ...
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8.
  • New TEL Environments for Vo... New TEL Environments for Vocational Education – Teacher’s Instructional Perspective
    Hämäläinen, Raija; Cattaneo, Alberto Vocations and learning, 07/2015, Letnik: 8, Številka: 2
    Journal Article
    Recenzirano
    Odprti dostop

    Modern vocational education is increasingly taking place in new technology-enhanced learning (TEL) settings. On the one hand, vocational education can benefit from the opportunities of technological ...
Celotno besedilo

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9.
  • An exploration from virtual... An exploration from virtual to augmented reality gaming
    Liarokapis, Fotis Simulation & gaming, 12/2006, Letnik: 37, Številka: 4
    Journal Article
    Recenzirano

    Computer games are continuously improving graphics capabilities and game play, but the market demands show that more compelling gaming applications are required. In this article, the requirements of ...
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