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zadetkov: 67
61.
  • 3ds Studio Max –Animacija č... 3ds Studio Max –Animacija čestica s pFlow i Krakatoa
    Ludošan, Željka; Bernik, Andrija; Vusić, Damir Tehnički glasnik, 12/2013, Letnik: 7, Številka: 4
    Paper
    Odprti dostop

    Čestice su ključni element kod vizualnih efekata i animacije. Koriste se za simulaciju prirodnih pojava poput vatre, dima, vode, oblaka, lišća koje pada, ali i za apstraktne efekte poput magičnih ...
Celotno besedilo
62.
  • Collaboration Collaboration
    Levy, Francois BIM in Small-Scale Sustainable Design, 2011, 2011-11-18
    Book Chapter

    This chapter expands the sphere of building information models (BIM), enlarging it outside the space of a particular building model operating within a given application platform. It discusses the ...
Celotno besedilo
63.
  • Studies on the way of expre... Studies on the way of expression result of scenery with hills and waters by 3DS MAX
    Chen Xiaojun; Chen Yongen; Tong Zhicheng(Zhongkai Agrotechnical College, Guangzhou (China) Department of Horticulture) Journal of Zhongkai Agrotechnical College (China), (Jun 2002), Letnik: 15, Številka: 2
    Journal Article

    Main functions of some popular softwares used in landscape design were introduced. The designing method of landscape to express the scenery with hills and waters by 3DS MAX was also studied. Additiona
Preverite dostopnost
64.
  • Render systems
    Amorós Serra, Gerard
    Web Resource

    Provider: - Institution: - Data provided by Europeana Collections- EN The rendering process is a common bottleneck in businesses like animation studios. There are many ways to get around this ...
Celotno besedilo
65.
  • Estudio de las nuevas técnicas de renderizado en tiempo real y sus posibilidades
    Gandía Jordá, Francisco
    Web Resource

    Provider: - Institution: - Data provided by Europeana Collections- ES En este estudio abordamos las posibilidades de las nuevas técnica de renderizado en tiempo real. A lo largo de estos últimos años ...
Celotno besedilo
66.
  • Tools and Products Tools and Products
    Kasik, D.J. IEEE computer graphics and applications, 2009-July-Aug., 2009-07-00, 20090701, Letnik: 29, Številka: 4
    Magazine Article
    Recenzirano

    The paper discusses the different tools and products in computer software and hardware. The software part features the Patch 3D, AstoundStereo Expander Version 2.0, 3Ds Max 2010, MediaShow Espresso, ...
Celotno besedilo
67.
  • Designing Emergency-Medical... Designing Emergency-Medical-Service Helicopter Interiors Using Virtual Manikins
    Michalski, Rafal; Grobelny, Jerzy IEEE computer graphics and applications, 03/2014, Letnik: 34, Številka: 2
    Magazine Article
    Recenzirano

    Researchers employed digital manikins to determine the space necessary in an emergency-medical-service helicopter to effectively and efficiently conduct life-saving medical procedures. To simulate ...
Celotno besedilo
5 6 7
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