The popularity of Electronic Sports (esports) have grown tremendously in the last few years, becoming one of the most popular forms of digital entertainment. Despite continued growth, definitions and ...classifications of esports remain elusive, and the industry is still considered by many to be in its infancy. Understanding of esports originate from diverse, sometimes conflicting fields, which has created fragmented interpretations of its definition, positioning and core components. This has hindered esports from embracing opportunities afforded by emerging digital technologies and progressing as a distinct field. The purpose of this conceptual paper is threefold, to redefine esports, propose a unified framework to capitalise on esports business potential, and inspire a more structured future esports research agenda. The proposed esports Matrix, presents four distinct realms that distinguish esports; esports as a representation of current physical sports (sports digitalisation), esports as traditional (multi-player) game experience (competitive multiplayer computer games), esports that modify existing sports, player rules and setups through digital augmentations (digitally enhanced sports), and new types of esports involving emerging technologies such as virtual and augmented reality (immersive reality sports). The esports Matrix was developed incorporating industry expertise thus verifying its suitability and relevance to advance conceptual and empirical understanding, and importantly, facilitating a more structured approach, to enable businesses to realise the potential of esports.
•Redefines current, disparate, esports perceptions, proposing a more holistic working definition.•esports Matrix, a unified framework to capitalise on esports potential proposed.•Outlines recommendations for further research, to inspire a more structured future research agenda.
Wie wirkt sich die Digitalisierung auf die Erwachsenen- und Weiterbildung aus? Das Buch zeigt die Bandbreite der Forschungsperspektiven und Anwendungsfelder. Ausgehend von grundlagentheoretischen ...Forschungsansätzen werden spezifische Themenfelder sowie anwendungsbezogene Vorhaben zur Gestaltung mediengestützter Lehr-Lern-Konzepte aufgegriffen. Die Beiträge zeigen dabei die Relevanz bildungswissenschaftlicher Forschung für die Gestaltung der digitalen Transformation. Es werden interdisziplinäre Forschungs- und Anwendungsfelder entworfen, die ohne fundierte erwachsenenpädagogische Perspektiven nicht auskommen. (DIPF/Verlag)
In the context of a research program dedicated to the automatic vectorisation of ancient cartographic documents, the authors examine maps as combinations of conventional symbols representing reality ...in a partial and biased way. After a detailed examination of the problems raised by the interpretation of documents and of the ambiguities they might contain, the authors consider the categorisation of the data as a crucial point and propose a multi-scalar and inter-scalar approach to facilitate their investigation.
•A digital mindset allows companies to embrace technological advancements.•Agile companies use technological advancements to adjust their organisational structure.•The automotive sector is required ...to deliver a quick response to customers’ needs.•Customer agility allows companies to profile their customers in real time.
In this study, the impact of customer agility and digitalisation in restructuring an automotive company and its daily operations was explored. Drawing on agility literature, we provide an empirical case study with the purpose of exploring how agility and digital transformation interconnect with one another. Our research confirms the importance of a digital mindset, flexible and agile company structure, and extensive digital skills for digital transformation. Furthermore, modern automotive companies must leverage strong IT infrastructures to maintain massive data gathered daily, both online and offline.Theoretically, our research highlights the interplay between digitalisation and customer agility and contributes to said literature stream, as it supports existing theories on organisational traits that favour agility and digitalisation. Specifically, this study extensively reveals how IT systems allow companies to interact with their environments quickly, manage real-time data streams and adapt accordingly. In practice, this study can serve as the best example for managers and practitioners, especially considering the context in which it occurred. In addition, the automotive industry is, until now, one of the most active, competitive and ever-changing sectors. Finally, this study's limitation lies within its scope; its implications may not be generalised since it focuses on the automotive industry.
Video analysis is used in sport to derive kinematic variables of interest but often relies on time-consuming tracking operations. The purpose of this study was to determine speed, accuracy and ...reliability of 2D body landmark digitisation by a neural network (NN), compared with manual digitisation, for the glide phase in swimming. Glide variables including glide factor; instantaneous hip angles, trunk inclines and horizontal velocities were selected as they influence performance and are susceptible to digitisation propagation error. The NN was "trained" on 400 frames of 2D glide video from a sample of eight elite swimmers. Four glide trials of another swimmer were used to test agreement between the NN and a manual operator for body marker position data of the knee, hip and shoulder, and the effect of digitisation on glide variables. The NN digitised body landmarks 233 times faster than the manual operator, with digitising root-mean-square-error of ~4-5 mm. High accuracy and reliability was found between body position and glide variable data between the two methods with relative error ≤5.4% and correlation coefficients >0.95 for all variables. NNs could be applied to greatly reduce the time of kinematic analysis in sports and facilitate rapid feedback of performance measures.
•This study develops a two-stage framework for the transition to digital business models.•Retailers collaborate with specialized service providers to implement a digital business model. – - Findings ...of a meta-ecosystem emergence.•Describing the interaction of the digital service providers, the product suppliers, and the customers.
As e-commerce has increasingly gained traction in the retail market, many traditional “brick-and-mortar” retailers are innovating their business models and making the transition towards digital business models. While scholars have started to examine the influence of digitalization on various business model elements, they have so far paid little attention to its implications on the external relationships in which firms engage for value creation. Building on a qualitative analysis of seventeen interviews, this study develops a two-stage framework for the transition to digital business models. In Stage 1, retailers collaborate with specialized service providers to implement a digital business model. As firms from the retail ecosystem collaborate with firms from the digital-service ecosystem to create a value proposition for end-customers, a meta-ecosystem emerges. In Stage 2, firms (retailers) seek to differentiate themselves from their competitors in the meta-ecosystem. Physical interactions with the digital service providers, the product suppliers, and the customers are a primary means towards this end. Thus, digitalization does not make physical interactions and close personal ties obsolete. Our study has substantial implications for the academic literature and management practice.
Digitisation is changing not only our society but also markets, strategies and busi- ness models, which has increased competition in many markets. At the same time, large companies with a digital ...business model, such as Amazon, in particular, are experiencing a rapid rise, which has triggered a debate about fair competitive conditions. However, it is not only the company’s significant market power that is a cause for concern. The increasing vertical integration of platform operators such as Amazon, which makes them direct competitors of their own platform users, also raises competition law issues. Against this backdrop, it is the aim of this article to analyse Amazon’s business model in more detail from a competition law perspec tive. The analysis aims to identify which parts of the company’s business model and the resulting strategies may be seen as problematic under competition law.