Context Controlled experiments are an important empirical method to generate and validate theories. Many software engineering experiments are conducted with students. It is often claimed that the use ...of students as participants in experiments comes at the cost of low external validity while using professionals does not. Objective We believe a deeper understanding is needed on the external validity of software engineering experiments conducted with students or with professionals. We aim to gain insight about the pros and cons of using students and professionals in experiments. Method We performed an unconventional, focus group approach and a follow-up survey. First, during a session at ISERN 2014, 65 empirical researchers, including the seven authors, argued and discussed the use of students in experiments with an open mind. Afterwards, we revisited the topic and elicited experts’ opinions to foster discussions. Then we derived 14 statements and asked the ISERN attendees excluding the authors, to provide their level of agreement with the statements. Finally, we analyzed the researchers’ opinions and used the findings to further discuss the statements. Results Our survey results showed that, in general, the respondents disagreed with us about the drawbacks of professionals. We, on the contrary, strongly believe that no population (students, professionals, or others) can be deemed better than another in absolute terms. Conclusion Using students as participants remains a valid simplification of reality needed in laboratory contexts. It is an effective way to advance software engineering theories and technologies but, like any other aspect of study settings, should be carefully considered during the design, execution, interpretation, and reporting of an experiment. The key is to understand which developer population portion is being represented by the participants in an experiment. Thus, a proposal for describing experimental participants is put forward.
A Multivocal Literature Review (MLR) is a form of a Systematic Literature Review (SLR) which includes the grey literature (e.g., blog posts, videos and white papers) in addition to the published ...(formal) literature (e.g., journal and conference papers). MLRs are useful for both researchers and practitioners since they provide summaries both the state-of-the art and –practice in a given area. MLRs are popular in other fields and have recently started to appear in software engineering (SE). As more MLR studies are conducted and reported, it is important to have a set of guidelines to ensure high quality of MLR processes and their results.
There are several guidelines to conduct SLR studies in SE. However, several phases of MLRs differ from those of traditional SLRs, for instance with respect to the search process and source quality assessment. Therefore, SLR guidelines are only partially useful for conducting MLR studies. Our goal in this paper is to present guidelines on how to conduct MLR studies in SE.
To develop the MLR guidelines, we benefit from several inputs: (1) existing SLR guidelines in SE, (2), a literature survey of MLR guidelines and experience papers in other fields, and (3) our own experiences in conducting several MLRs in SE. We took the popular SLR guidelines of Kitchenham and Charters as the baseline and extended/adopted them to conduct MLR studies in SE. All derived guidelines are discussed in the context of an already-published MLR in SE as the running example.
The resulting guidelines cover all phases of conducting and reporting MLRs in SE from the planning phase, over conducting the review to the final reporting of the review. In particular, we believe that incorporating and adopting a vast set of experience-based recommendations from MLR guidelines and experience papers in other fields have enabled us to propose a set of guidelines with solid foundations.
Having been developed on the basis of several types of experience and evidence, the provided MLR guidelines will support researchers to effectively and efficiently conduct new MLRs in any area of SE. The authors recommend the researchers to utilize these guidelines in their MLR studies and then share their lessons learned and experiences.
Many recent software engineering graduates often face difficulties when beginning their professional careers, due to misalignment of the skills learned in their university education with what is ...needed in industry. In this article, we report a literature review of the studies that have been done to make improvements on this issue.
The role of sentiment analysis is increasingly emerging to study software developers’ emotions by mining crowd-generated content within social software engineering tools. However, off-the-shelf ...sentiment analysis tools have been trained on non-technical domains and general-purpose social media, thus resulting in misclassifications of technical jargon and problem reports. Here, we present Senti4SD, a classifier specifically trained to support sentiment analysis in developers’ communication channels. Senti4SD is trained and validated using a gold standard of Stack Overflow questions, answers, and comments manually annotated for sentiment polarity. It exploits a suite of both lexicon- and keyword-based features, as well as semantic features based on word embedding. With respect to a mainstream off-the-shelf tool, which we use as a baseline, Senti4SD reduces the misclassifications of neutral and positive posts as emotionally negative. To encourage replications, we release a lab package including the classifier, the word embedding space, and the gold standard with annotation guidelines.
The COVID-19 pandemic has forced governments worldwide to impose movement restrictions on their citizens. Although critical to reducing the virus’ reproduction rate, these restrictions come with ...far-reaching social and economic consequences. In this paper, we investigate the impact of these restrictions on an individual level among software engineers who were working from home. Although software professionals are accustomed to working with digital tools, but not all of them remotely, in their day-to-day work, the abrupt and enforced work-from-home context has resulted in an unprecedented scenario for the software engineering community. In a two-wave longitudinal study (
N
= 192), we covered over 50 psychological, social, situational, and physiological factors that have previously been associated with well-being or productivity. Examples include anxiety, distractions, coping strategies, psychological and physical needs, office set-up, stress, and work motivation. This design allowed us to identify the variables that explained unique variance in well-being and productivity. Results include (1) the quality of social contacts predicted positively, and stress predicted an individual’s well-being negatively when controlling for other variables consistently across both waves; (2) boredom and distractions predicted productivity negatively; (3) productivity was less strongly associated with all predictor variables at time two compared to time one, suggesting that software engineers adapted to the lockdown situation over time; and (4) longitudinal analyses did not provide evidence that any predictor variable causal explained variance in well-being and productivity. Overall, we conclude that working from home was
per se
not a significant challenge for software engineers. Finally, our study can assess the effectiveness of current work-from-home and general well-being and productivity support guidelines and provides tailored insights for software professionals.
Systematic literature studies have received much attention in empirical software engineering in recent years. They have become a powerful tool to collect and structure reported knowledge in a ...systematic and reproducible way. We distinguish systematic literature reviews to systematically analyze reported evidence in depth, and systematic mapping studies to structure a field of interest in a broader, usually quantified manner. Due to the rapidly increasing body of knowledge in software engineering, researchers who want to capture the published work in a domain often face an extensive amount of publications, which need to be screened, rated for relevance, classified, and eventually analyzed. Although there are several guidelines to conduct literature studies, they do not yet help researchers coping with the specific difficulties encountered in the practical application of these guidelines. In this article, we present an experience-based guideline to aid researchers in designing systematic literature studies with special emphasis on the data collection and selection procedures. Our guideline aims at providing a blueprint for a practical and pragmatic path through the plethora of currently available practices and deliverables capturing the dependencies among the single steps. The guideline emerges from various mapping studies and literature reviews conducted by the authors and provides recommendations for the general study design, data collection, and study selection procedures. Finally, we share our experiences and lessons learned in applying the different practices of the proposed guideline.
Software engineering is now more than ever a community effort. Its success often weighs on balancing distance, culture, global engineering practices and more. In this scenario many unforeseen ...socio-technical events may result into additional project cost or "social" debt, e.g., sudden, collective employee turnover. With industrial research we discovered community smells , that is, sub-optimal patterns across the organisational and social structure in a software development community that are precursors of such nasty socio-technical events. To understand the impact of community smells at large, in this paper we first introduce CodeFace4Smells , an automated approach able to identify four community smell types that reflect socio-technical issues that have been shown to be detrimental both the software engineering and organisational research fields. Then, we perform a large-scale empirical study involving over 100 years worth of releases and communication structures data of 60 open-source communities: we evaluate (i) their diffuseness, i.e., how much are they distributed in open-source, (ii) how developers perceive them, to understand whether practitioners recognize their presence and their negative effects in practice, and (iii) how community smells relate to existing socio-technical factors, with the aim of assessing the inter-relations between them. The key findings of our study highlight that community smells are highly diffused in open-source and are perceived by developers as relevant problems for the evolution of software communities. Moreover, a number of state-of-the-art socio-technical indicators (e.g., socio-technical congruence) can be used to monitor how healthy a community is and possibly avoid the emergence of social debt.
Curating GitHub for engineered software projects Munaiah, Nuthan; Kroh, Steven; Cabrey, Craig ...
Empirical software engineering : an international journal,
12/2017, Letnik:
22, Številka:
6
Journal Article
Recenzirano
Software forges like GitHub host millions of repositories. Software engineering researchers have been able to take advantage of such a large corpora of potential study subjects with the help of tools ...like GHTorrent and Boa. However, the simplicity in querying comes with a caveat: there are limited means of separating the signal (e.g. repositories containing engineered software projects) from the noise (e.g. repositories containing home work assignments). The proportion of noise in a random sample of repositories could skew the study and may lead to researchers reaching unrealistic, potentially inaccurate, conclusions. We argue that it is imperative to have the ability to sieve out the noise in such large repository forges. We propose a framework, and present a reference implementation of the framework as a tool called
reaper
, to enable researchers to select GitHub repositories that contain evidence of an engineered software project. We identify software engineering practices (called dimensions) and propose means for validating their existence in a GitHub repository. We used
reaper
to measure the dimensions of 1,857,423 GitHub repositories. We then used manually classified data sets of repositories to train classifiers capable of predicting if a given GitHub repository contains an engineered software project. The performance of the classifiers was evaluated using a set of 200 repositories with known ground truth classification. We also compared the performance of the classifiers to other approaches to classification (e.g. number of GitHub Stargazers) and found our classifiers to outperform existing approaches. We found stargazers-based classifier (with 10 as the threshold for number of stargazers) to exhibit high precision (97%) but an inversely proportional recall (32%). On the other hand, our best classifier exhibited a high precision (82%) and a high recall (86%). The stargazer-based criteria offers precision but fails to recall a significant portion of the population.
Context
As a novel coronavirus swept the world in early 2020, thousands of software developers began working from home. Many did so on short notice, under difficult and stressful conditions.
...Objective
This study investigates the effects of the pandemic on developers’ wellbeing and productivity.
Method
A questionnaire survey was created mainly from existing, validated scales and translated into 12 languages. The data was analyzed using non-parametric inferential statistics and structural equation modeling.
Results
The questionnaire received 2225 usable responses from 53 countries. Factor analysis supported the validity of the scales and the structural model achieved a good fit (CFI = 0.961, RMSEA = 0.051, SRMR = 0.067). Confirmatory results include: (1) the pandemic has had a negative effect on developers’ wellbeing and productivity; (2) productivity and wellbeing are closely related; (3) disaster preparedness, fear related to the pandemic and home office ergonomics all affect wellbeing or productivity. Exploratory analysis suggests that: (1) women, parents and people with disabilities may be disproportionately affected; (2) different people need different kinds of support.
Conclusions
To improve employee productivity, software companies should focus on maximizing employee wellbeing and improving the ergonomics of employees’ home offices. Women, parents and disabled persons may require extra support.
For several years, the software engineering research community used eye trackers to study program comprehension, bug localization, pair programming, and other software engineering tasks. Eye trackers ...provide researchers with insights on software engineers’ cognitive processes, data that can augment those acquired through other means, such as on-line surveys and questionnaires. While there are many ways to take advantage of eye trackers, advancing their use requires defining standards for experimental design, execution, and reporting. We begin by presenting the foundations of eye tracking to provide context and perspective. Based on previous surveys of eye tracking for programming and software engineering tasks and our collective, extensive experience with eye trackers, we discuss
when
and
why
researchers should use eye trackers as well as
how
they should use them. We compile a list of typical use cases—real and anticipated—of eye trackers, as well as metrics, visualizations, and statistical analyses to analyze and report eye-tracking data. We also discuss the pragmatics of eye tracking studies. Finally, we offer lessons learned about using eye trackers to study software engineering tasks. This paper is intended to be a one-stop resource for researchers interested in designing, executing, and reporting eye tracking studies of software engineering tasks.