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Univerza na Primorskem Univerzitetna knjižnica (UPUK)
  • Manipulating and augmenting digital content through physical counterpart [Elektronski vir]
    Sprostan, Filip ; Kljun, Matjaž, računalništvo ; Čopič Pucihar, Klen
    Traditional photography often fails to capture the complete appearance, and depth qualities of objects like monuments. Additionally, historical artefacts and museum pieces may be off-limits for ... physical engagement due to their age and preservation needs. Augmented reality (AR) and tangible user interfaces (TUIs) provide viable solutions to these challenges by allowing users to interact with replicated physical artefacts, with which they control the digital replica with the correct look and additional information. In this paper we explore the feasibility of creating real-looking digital replicas of physical objects representing historical and cultural heritage artefacts, as well as creating and interacting with physical replicas to control the digital one. To this end, we demonstrate the design and fabrication process of our solution. We first used photogrammetry for creating 3D models of real-world objects from multiple photographs. These 3D models were then 3D printed as physical objects to be interacted with. Unity and Vuforia (an augmented reality software development kit) were used for developing object detection and tracking. Specifically, through the Model Target feature of Vuforia, the trained 3D models were seamlessly incorporated into Unity, enabling real-time recognition and precise tracking.
    Vrsta gradiva - prispevek na konferenci
    Leto - 2024
    Jezik - angleški
    COBISS.SI-ID - 190988803